ShooterNetworkLogicSpawnWeapons Property |
Whether to save original weapons position at loading and recreate them at game start.
Namespace:
Project
Assembly:
Project (in Project.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<bool> SpawnWeapons { get; set; }
Property Value
Type:
ReferenceBooleanSee Also