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MeshSimplifier Properties

The MeshSimplifier type exposes the following members.

Properties
  NameDescription
Public propertyAgressiveness Obsolete.
Gets or sets the agressiveness of the mesh simplification. Higher number equals higher quality, but more expensive to run. Default value: 7.0
Public propertyBlendShapeCount
Gets the count of blend shapes.
Public propertyBoneWeights
Gets or sets the vertex bone weights.
Public propertyColors
Gets or sets the vertex colors.
Public propertyEnableSmartLink Obsolete.
Gets or sets if a feature for smarter vertex linking should be enabled, reducing artifacts in the decimated result at the cost of a slightly more expensive initialization by treating vertices at the same position as the same vertex while separating the attributes. Default value: true
Public propertyMaxIterationCount Obsolete.
Gets or sets the maximum iteration count. Higher number is more expensive but can bring you closer to your target quality. Sometimes a lower maximum count might be desired in order to lower the performance cost. Default value: 100
Public propertyNormals
Gets or sets the vertex normals.
Public propertyPreserveBorderEdges Obsolete.
Gets or sets if the border edges should be preserved. Default value: false
Public propertyPreserveSurfaceCurvature Obsolete.
Gets or sets if the discrete curvature of the mesh surface be taken into account during simplification. Default value: false
Public propertyPreserveUVFoldoverEdges Obsolete.
Gets or sets if the UV foldover edges should be preserved. Default value: false
Public propertyPreserveUVSeamEdges Obsolete.
Gets or sets if the UV seam edges should be preserved. Default value: false
Public propertySimplificationOptions
Gets or sets all of the simplification options as a single block. Default value: SimplificationOptions.Default
Public propertySubMeshCount
Gets the count of sub-meshes.
Public propertyTangents
Gets or sets the vertex tangents.
Public propertyUV1
Gets or sets the vertex 2D UV set 1.
Public propertyUV2
Gets or sets the vertex 2D UV set 2.
Public propertyUV3
Gets or sets the vertex 2D UV set 3.
Public propertyUV4
Gets or sets the vertex 2D UV set 4.
Public propertyUV5
Gets or sets the vertex 2D UV set 5.
Public propertyUV6
Gets or sets the vertex 2D UV set 6.
Public propertyUV7
Gets or sets the vertex 2D UV set 7.
Public propertyUV8
Gets or sets the vertex 2D UV set 8.
Public propertyVerbose
Gets or sets if verbose information should be printed to the console. Default value: false
Public propertyVertexLinkDistance Obsolete.
Gets or sets the maximum distance between two vertices in order to link them. Note that this value is only used if EnableSmartLink is true.
Public propertyVertexLinkDistanceSqr Obsolete.
Gets or sets the maximum squared distance between two vertices in order to link them. Note that this value is only used if EnableSmartLink is true. Default value: double.Epsilon
Public propertyVertices
Gets or sets the vertex positions.
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