MeshSimplifier Properties |
The MeshSimplifier type exposes the following members.
Name | Description | |
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![]() | Agressiveness | Obsolete.
Gets or sets the agressiveness of the mesh simplification. Higher number equals higher quality, but more expensive to run.
Default value: 7.0
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![]() | BlendShapeCount |
Gets the count of blend shapes.
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![]() | BoneWeights |
Gets or sets the vertex bone weights.
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![]() | Colors |
Gets or sets the vertex colors.
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![]() | EnableSmartLink | Obsolete.
Gets or sets if a feature for smarter vertex linking should be enabled, reducing artifacts in the
decimated result at the cost of a slightly more expensive initialization by treating vertices at
the same position as the same vertex while separating the attributes.
Default value: true
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![]() | MaxIterationCount | Obsolete.
Gets or sets the maximum iteration count. Higher number is more expensive but can bring you closer to your target quality.
Sometimes a lower maximum count might be desired in order to lower the performance cost.
Default value: 100
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![]() | Normals |
Gets or sets the vertex normals.
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![]() | PreserveBorderEdges | Obsolete.
Gets or sets if the border edges should be preserved.
Default value: false
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![]() | PreserveSurfaceCurvature | Obsolete.
Gets or sets if the discrete curvature of the mesh surface be taken into account during simplification.
Default value: false
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![]() | PreserveUVFoldoverEdges | Obsolete.
Gets or sets if the UV foldover edges should be preserved.
Default value: false
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![]() | PreserveUVSeamEdges | Obsolete.
Gets or sets if the UV seam edges should be preserved.
Default value: false
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![]() | SimplificationOptions |
Gets or sets all of the simplification options as a single block.
Default value: SimplificationOptions.Default
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![]() | SubMeshCount |
Gets the count of sub-meshes.
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![]() | Tangents |
Gets or sets the vertex tangents.
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![]() | UV1 |
Gets or sets the vertex 2D UV set 1.
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![]() | UV2 |
Gets or sets the vertex 2D UV set 2.
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![]() | UV3 |
Gets or sets the vertex 2D UV set 3.
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![]() | UV4 |
Gets or sets the vertex 2D UV set 4.
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![]() | UV5 |
Gets or sets the vertex 2D UV set 5.
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![]() | UV6 |
Gets or sets the vertex 2D UV set 6.
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![]() | UV7 |
Gets or sets the vertex 2D UV set 7.
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![]() | UV8 |
Gets or sets the vertex 2D UV set 8.
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![]() | Verbose |
Gets or sets if verbose information should be printed to the console.
Default value: false
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![]() | VertexLinkDistance | Obsolete.
Gets or sets the maximum distance between two vertices in order to link them.
Note that this value is only used if EnableSmartLink is true.
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![]() | VertexLinkDistanceSqr | Obsolete.
Gets or sets the maximum squared distance between two vertices in order to link them.
Note that this value is only used if EnableSmartLink is true.
Default value: double.Epsilon
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![]() | Vertices |
Gets or sets the vertex positions.
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