DestroyingSensor2D Properties |
The DestroyingSensor2D type exposes the following members.
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) |
![]() | CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | CollidesWith |
The collision mask bits. This states the categories that this fixture would accept for collision.
(Inherited from Sensor2D.) |
![]() | CollisionCategories |
The collision categories this fixture is a part of.
(Inherited from Sensor2D.) |
![]() | CollisionGroup |
Collision groups allow a certain group of objects to never collide or always collide. Zero means no collision group. Non-zero group filtering always wins against the mask bits.
(Inherited from Sensor2D.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DisplayColor |
The display color of the sensor.
(Inherited from Sensor2D.) |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | DisplayObjects |
Whether to draw gizmos on the objects recognized by the sensor.
(Inherited from Sensor2D.) |
![]() | DisplayObjectsColor |
The color of the recognized object gizmos.
(Inherited from Sensor2D.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledSelectionByCursor | (Inherited from ObjectInSpace.) |
![]() | FilterByType |
The type of objects that sensor will recognize.
(Inherited from Sensor2D.) |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | IgnoreSensors |
Whether the sensor is ignoring other sensors.
(Inherited from Sensor2D.) |
![]() | Mode |
The recognition mode of the sensor.
(Inherited from Sensor2D.) |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | Objects |
List of objects recognized by the sensor.
(Inherited from Sensor2D.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ParentScene | (Inherited from ObjectInSpace.) |
![]() | RayTarget |
The target by which the sensor ray will trigger.
(Inherited from Sensor2D.) |
![]() | RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | Shape |
The shape of the trigger.
(Inherited from Sensor2D.) |
![]() | SourceData |
What kind of data is used as a source of events.
(Inherited from Sensor2D.) |
![]() | SpaceBounds | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOverride | (Inherited from ObjectInSpace.) |
![]() | Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) |
![]() | TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) |
![]() | VisibleInHierarchy | (Inherited from ObjectInSpace.) |
![]() | WhenUpdate |
The update case mode of the sensor.
(Inherited from Sensor2D.) |