ImageComponent Properties |
The ImageComponent type exposes the following members.
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreateArrayLayers |
The number of layers of a texture being created.
|
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | CreateDepth |
The number of depth levels of a texture being created.
|
![]() | CreateFormat |
The format of a texture being created.
|
![]() | CreateFSAA |
Enables Full Screen Anti-Aliasing.
|
![]() | CreateMipmaps |
Whether to create mip levels.
|
![]() | CreateSize |
The size of a texture being created.
|
![]() | CreateType |
The type of texture being created.
|
![]() | CreateUsage |
Specifies texture creation flags.
|
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | LoadCubeNegativeX |
File name to load a cube texture from, Negative X side.
|
![]() | LoadCubeNegativeY |
File name to load a cube texture from, Negative Y side.
|
![]() | LoadCubeNegativeZ |
File name to load a cube texture from, Negative Z side.
|
![]() | LoadCubePositiveX |
File name to load a cube texture from, Positive X side.
|
![]() | LoadCubePositiveY |
File name to load a cube texture from, Positive Y side.
|
![]() | LoadCubePositiveZ |
File name to load a cube texture from, Positive Z side.
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![]() | LoadFile |
File name to load a texture from.
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![]() | LoadFileHint |
The hint for the loader. You can configure loading a cube map from 4x3 2D image.
|
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | Result |
The result provided by the object.
(Inherited from ResultCompileT.) |
![]() | ResultCompileUpdateMode |
Mode update of the object.
(Inherited from ResultCompileT.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | ShouldRecompile |
Whether to update the resulting object data.
(Inherited from ResultCompileT.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |