Light Properties |
The Light type exposes the following members.
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | AttenuationFar |
The maximum distance of the source light.
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![]() | AttenuationNear |
The minimum distance of the source light.
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![]() | AttenuationPower |
The multiplier of light attenuation power.
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![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | Brightness |
The light's brightness.
|
![]() | CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) |
![]() | CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Color |
The color of emitted light.
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![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledSelectionByCursor | (Inherited from ObjectInSpace.) |
![]() | FlareBlending |
The method of drawing the image of the flare on the screen.
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![]() | FlareColor |
The color of the flare.
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![]() | FlareDepthCheckOffset | |
![]() | FlareImage |
The image of the flare.
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![]() | FlarePosition |
The position of the flare.
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![]() | FlareSize |
The size of the flare. It is indicated as a ratio of screen size vertically.
|
![]() | FlareSizeFadeByDistance | |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | Mask |
The light mask used by the light source.
|
![]() | MaskTransform |
The position, rotation and scale of the light mask.
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![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ParentScene | (Inherited from ObjectInSpace.) |
![]() | RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | ShadowBias |
Shadow bias moves the shadow away from the light source. Adjusting it may help to fix shadow artifacts.
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![]() | ShadowContact |
Whether to detail the shadows by means the screen-space contact shadows technique. The contact shadows works only for deferred shading.
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![]() | ShadowContactLength |
The maximal length of the contact shadows.
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![]() | ShadowIntensity |
The intensity of the shadows.
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![]() | ShadowNearClipDistance |
The minimal distance from the light source to generate shadows.
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![]() | ShadowNormalBias |
Normal bias moves the shadow perpendicular to the shadowed surface. Adjusting it may help to fix shadow artifacts.
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![]() | Shadows |
If active, the light will cast shadows on the surfaces.
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![]() | ShadowSoftness |
The softness multiplier of shadows.
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![]() | ShadowStatic |
Whether to enable static shadow optimization for this light. Only for Point and Spot lights.
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![]() | ShadowTextureSize |
A method to get the size of a shadow map.
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![]() | ShadowTextureSizeValue |
The size of a shadow texture.
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![]() | SpaceBounds | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOverride | (Inherited from ObjectInSpace.) |
![]() | SpotlightClipPlanes |
Returns 10 planes. Order: backward plane (0), far distance plane (1) and 8 side planes (2-9).
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![]() | SpotlightFalloff |
The spot light fall-off.
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![]() | SpotlightInnerAngle |
The inner angle of the spot light.
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![]() | SpotlightOuterAngle |
The outer angle of the spot light.
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![]() | StartDistance |
The distance of lighting effect from the light position.
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![]() | Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) |
![]() | TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) |
![]() | Type |
The type of light source.
|
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) |
![]() | VisibleInHierarchy | (Inherited from ObjectInSpace.) |