ProjectSettingsPage_General Properties |
The ProjectSettingsPage_General type exposes the following members.
Name | Description | |
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AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
CloudProjectName |
The name of the world.
| |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CustomizeWindowsStyle |
Whether to use custom style for window title bars. Restart the editor to apply changes.
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DisplayHierarchyOfObjectsInSettingsWindow |
Whether to enable an additional objects tree in the Settings window. This makes it possible to work with objects more flexibly, although it takes up more space in the window.
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DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EngineSplashScreenStyle |
The style of the engine splash screen when the application is launched.
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HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
InitialUIScreen |
Initial UI file when starting the project application.
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Language |
The language of the editor. Restart the editor to apply changes.
| |
MaxFramesPerSecondDocument |
The maximum FPS in the document.
| |
MaxFramesPerSecondPreview |
The maximum FPS in the preview.
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Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
ProjectName |
The name of the project.
| |
PropertiesMaxCountCollectionItemsToDisplay |
The maximum number of items that can be displayed for collections in the Settings window.
| |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
RunPlayerFromEditorInFullscreen |
Whether to launch the Player in fullscreen mode.
| |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
SceneAutoPlay |
A scene to run automatically when the Player started.
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ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
ShowCenteringBorders |
Whether to show centering borders for mesh and surface editors to help take screenshots for the store.
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SimulationStepsPerSecond |
The number of simulation steps per second.
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SimulationStepsPerSecondInv | ||
SoundVolume |
The volume of the sound playback.
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Theme |
The theme of the editor. Restart the editor to apply changes.
| |
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
UserMode | (Inherited from ProjectSettingsPage.) | |
WindowSize |
The initial window size of the project window for Normal window state.
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WindowSizeApplySystemFontScale |
Whether to apply the system font scale to Window Size.
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WindowSizeMinimal |
The minimal size of the app window.
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WindowState |
The initial state of the project window. When set to Auto, it will enabled Fullscreen mode or Maximized mode when run from the editor.
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