RoadType Properties |
The RoadType type exposes the following members.
Name | Description | |
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AgeImperfection |
The surface of age imperfections.
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AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CrossingMarkingsMaterial |
The material of crossing markings.
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DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
LaneWidth |
The width of lanes.
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MarkupDividingLaneWidth |
The width of markup dividing lanes.
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MarkupDottedMaterial |
The material of dotted markups.
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MarkupMaterial |
The material of the markup.
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MarkupRoadsideWidth |
The width of roadside markups.
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Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
RoadsideEdgeWidth |
The width of roadside edges.
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SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
SegmentsLength |
The length of segments.
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ShoulderMaterial |
The material of shoulders.
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ShoulderUVTilesLength |
The UV tiles length of shoulders.
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ShoulderWidth |
The width of shoulders.
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SidewalkBorderMaterial |
The material of sidewalk borders.
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SidewalkBorderUVTilesLength |
The UV tiles length of sidewalk borders.
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SidewalkBorderWidth |
The width of sidewalk borders.
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SidewalkHeight |
The height of sidewalks.
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SidewalkMaterial |
The material of sidewalks.
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SidewalkUVTilesLength |
The UV tiles length of sidewalks.
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SidewalkUVTiling |
The method of calculating UV coordinates for sidewalk geometry.
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SidewalkWidth |
The width of sidewalks.
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SurfaceCollisionFriction |
The amount of friction applied on the rigid body.
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SurfaceCollisionMaterial |
The physical material used by the rigid body.
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SurfaceCollisionRestitution |
The ratio of the final relative velocity to initial relative velocity of the rigid body after collision.
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SurfaceMaterial |
The material of the surface.
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TrafficLightBaseMesh | ||
TrafficLightBaseMeshWalkingOnly | ||
TrafficLightDrivingMesh | ||
TrafficLightWalkingMesh | ||
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
UVTilesLength |
The length of UV tiles.
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Version | ||
VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
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WayToUse |
How to use the road.
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