Contact Class |
Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.Contacts
public class Contact
The Contact type exposes the following members.
Name | Description | |
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ChildIndexA |
Get the child primitive index for fixture A.
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ChildIndexB |
Get the child primitive index for fixture B.
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Enabled | ||
FixtureA | ||
FixtureB | ||
Friction | ||
IsTouching |
Determines whether this contact is touching.
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Next |
Get the next contact in the world's contact list.
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Prev |
Get the previous contact in the world's contact list.
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Restitution | ||
TangentSpeed |
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetWorldManifold |
Gets the world manifold.
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ResetFriction | ||
ResetRestitution | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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Manifold |
Get the contact manifold. Do not modify the manifold unless you understand the
internals of Box2D.
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Name | Description | |
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MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |