GpuMaterialPass Class |
Namespace: NeoAxis
public class GpuMaterialPass
The GpuMaterialPass type exposes the following members.
| Name | Description | |
|---|---|---|
| GpuMaterialPass | Initializes a new instance of the GpuMaterialPass class |
| Name | Description | |
|---|---|---|
| AdvancedBlendingWriteMask | ||
| ColorWriteAlpha | ||
| ColorWriteBlue | ||
| ColorWriteGreen | ||
| ColorWriteRed | ||
| CullingMode |
Gets or sets the culling mode for this pass based on the 'vertex winding'.
| |
| DepthCheck |
Gets or sets whether or not this pass renders with depth-buffer checking on or not.
| |
| DepthFunction |
Gets or sets the function used to compare depth values when depth checking is on.
| |
| DepthWrite |
Gets or sets whether or not this pass renders with depth-buffer writing on or not.
| |
| DestinationBlendFactor |
Gets or sets the destination blend factor.
| |
| LinkedProgram | ||
| Owner | ||
| SourceBlendFactor |
Gets or sets the source blend factor.
|
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |