GpuMaterialPass Class |
Namespace: NeoAxis
public class GpuMaterialPass
The GpuMaterialPass type exposes the following members.
Name | Description | |
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GpuMaterialPass | Initializes a new instance of the GpuMaterialPass class |
Name | Description | |
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AdvancedBlendingWriteMask | ||
ColorWriteAlpha | ||
ColorWriteBlue | ||
ColorWriteGreen | ||
ColorWriteRed | ||
CullingMode |
Gets or sets the culling mode for this pass based on the 'vertex winding'.
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DepthCheck |
Gets or sets whether or not this pass renders with depth-buffer checking on or not.
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DepthFunction |
Gets or sets the function used to compare depth values when depth checking is on.
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DepthWrite |
Gets or sets whether or not this pass renders with depth-buffer writing on or not.
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DestinationBlendFactor |
Gets or sets the destination blend factor.
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LinkedProgram | ||
Owner | ||
SourceBlendFactor |
Gets or sets the source blend factor.
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Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |