MeshGeometry_Cylinder Class |
Namespace: NeoAxis
public class MeshGeometry_Cylinder : MeshGeometry_Procedural
The MeshGeometry_Cylinder type exposes the following members.
Name | Description | |
---|---|---|
MeshGeometry_Cylinder | Initializes a new instance of the MeshGeometry_Cylinder class |
Name | Description | |
---|---|---|
AnyData |
The user data of the component.
(Inherited from Component.) | |
Axis |
The axis of the cylinder.
| |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
Height |
The height of the cylinder.
| |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
Indices |
The mesh geometry indices data.
(Inherited from MeshGeometry.) | |
InsideOut |
Whether the cylidner is flipped.
| |
Material |
The material of a mesh geometry.
(Inherited from MeshGeometry.) | |
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentMesh | (Inherited from MeshGeometry.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
Radius |
The radius of the cylinder.
| |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
Segments |
The number of segments used.
| |
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
UnwrappedUV |
Specifies what texture coordinate channel contains unwrapped UV coordinates.
(Inherited from MeshGeometry.) | |
VertexStructure |
The structure of the mesh vertex.
(Inherited from MeshGeometry.) | |
Vertices |
The mesh geometry vertices data.
(Inherited from MeshGeometry.) | |
VoxelCount |
The amount of voxels in the grid.
(Inherited from MeshGeometry.) | |
VoxelData |
A voxelized data of the mesh.
(Inherited from MeshGeometry.) | |
VoxelFillHolesDistance |
The fill holes distance setting of a voxel grid.
(Inherited from MeshGeometry.) | |
VoxelFormat |
The format of a voxel grid.
(Inherited from MeshGeometry.) | |
VoxelGridSize |
The size of a voxel grid.
(Inherited from MeshGeometry.) |
Name | Description | |
---|---|---|
AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessageToEveryone | (Inherited from Component.) | |
BeginNetworkMessageToServer | (Inherited from Component.) | |
CalculateSimplification | (Inherited from MeshGeometry.) | |
Clone |
Creates a copy of the object.
(Inherited from Component.) | |
CompressVertices | (Inherited from MeshGeometry.) | |
CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
EndNetworkMessage | (Inherited from Component.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
ExistsMeshStructure | (Inherited from MeshGeometry_Procedural.) | |
ExtractActualGeometry(StandardVertex, Int32, String) | (Inherited from MeshGeometry.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
GetProceduralGeneratedData | (Overrides MeshGeometry_ProceduralGetProceduralGeneratedData(VertexElement, Byte, Int32, Material, Byte, Byte, MeshStructureClass).) | |
GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
GetScreenLabelInfo | (Inherited from Component.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
NetworkDisablePropertySynchronization | (Inherited from Component.) | |
NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
NetworkModeAddUser | (Inherited from Component.) | |
NetworkModeIsEnabledForUser | (Inherited from Component.) | |
NetworkModeRemoveUser | (Inherited from Component.) | |
NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
OnAddedToParent | (Inherited from MeshGeometry.) | |
OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
OnClientDisconnected | (Inherited from Component.) | |
OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) | |
OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
OnEnabledInHierarchyChanged | (Inherited from MeshGeometry.) | |
OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnGetDataOfThisObject | (Inherited from MeshGeometry_Procedural.) | |
OnLoad |
Called during object loading.
(Inherited from Component.) | |
OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
OnMetadataGetMembersFilter | (Inherited from MeshGeometry_Procedural.) | |
OnPreloadResources | (Inherited from MeshGeometry.) | |
OnReceiveNetworkMessageFromClient | (Inherited from Component.) | |
OnReceiveNetworkMessageFromServer | (Inherited from Component.) | |
OnRemovedFromParent | (Inherited from MeshGeometry.) | |
OnSave |
Called during object saving.
(Inherited from Component.) | |
OnSimulationStep |
Called during the simulation step.
(Inherited from Component.) | |
OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component.) | |
OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) | |
OptimizeOverdraw | (Inherited from MeshGeometry.) | |
OptimizeVertexCache | (Inherited from MeshGeometry.) | |
OptimizeVertexFetch | (Inherited from MeshGeometry.) | |
PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
SetVertexData | (Inherited from MeshGeometry.) | |
ShouldRecompileMesh | (Inherited from MeshGeometry.) | |
ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) | |
VerticesExtractChannelT(VertexElementSemantic) | (Inherited from MeshGeometry.) | |
VerticesExtractChannelColorByte | (Inherited from MeshGeometry.) | |
VerticesExtractChannelColorValue | (Inherited from MeshGeometry.) | |
VerticesExtractChannelHalf | (Inherited from MeshGeometry.) | |
VerticesExtractChannelInteger | (Inherited from MeshGeometry.) | |
VerticesExtractChannelSingle | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector2F | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector2H | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector2I | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector3F | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector3H | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector3I | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector4F | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector4H | (Inherited from MeshGeometry.) | |
VerticesExtractChannelVector4I | (Inherited from MeshGeometry.) | |
VerticesExtractStandardVertex(StandardVertex, StandardVertexComponents) | (Inherited from MeshGeometry.) | |
VerticesWriteChannelT | (Inherited from MeshGeometry.) | |
VerticesWriteChannelColorByte | (Inherited from MeshGeometry.) | |
VerticesWriteChannelColorValue | (Inherited from MeshGeometry.) | |
VerticesWriteChannelHalf | (Inherited from MeshGeometry.) | |
VerticesWriteChannelInteger | (Inherited from MeshGeometry.) | |
VerticesWriteChannelSingle | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector2F | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector2H | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector2I | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector3F | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector3H | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector3I | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector4F | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector4H | (Inherited from MeshGeometry.) | |
VerticesWriteChannelVector4I | (Inherited from MeshGeometry.) |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
AxisChanged | Occurs when the Axis property value changes. | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
GetDataOfThisObjectEvent | (Inherited from MeshGeometry.) | |
HeightChanged | Occurs when the Height property value changes. | |
IndicesChanged | Occurs when the Indices property value changes. (Inherited from MeshGeometry.) | |
InsideOutChanged | Occurs when the InsideOut property value changes. | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MaterialChanged | Occurs when the Material property value changes. (Inherited from MeshGeometry.) | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
RadiusChanged | Occurs when the Radius property value changes. | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
SegmentsChanged | Occurs when the Segments property value changes. | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
UnwrappedUVChanged | Occurs when the UnwrappedUV property value changes. (Inherited from MeshGeometry.) | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
VertexStructureChanged | Occurs when the VertexStructure property value changes. (Inherited from MeshGeometry.) | |
VerticesChanged | Occurs when the Vertices property value changes. (Inherited from MeshGeometry.) | |
VoxelDataChanged | Occurs when the VoxelData property value changes. (Inherited from MeshGeometry.) |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |