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MeshStructureClass Class

Specifies the structure of the mesh. Includes information about edges, faces.
Inheritance Hierarchy
SystemObject
  NeoAxisMeshStructureClass

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class StructureClass : ICloneable

The MeshStructureClass type exposes the following members.

Constructors
  NameDescription
Public methodMeshStructureClass
Initializes a new instance of the MeshStructureClass class
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Methods
  NameDescription
Public methodClone
Public methodStatic memberConcat
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodLoad
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSave
Public methodToString (Overrides ObjectToString.)
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Fields
  NameDescription
Public fieldEdges
Public fieldFaces
Public fieldVertices
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Extension Methods
See Also