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MultiRenderTarget Class

This class represents a multi render target that renders to a GpuTexture.
Inheritance Hierarchy

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public sealed class MultiRenderTarget : RenderTarget

The MultiRenderTarget type exposes the following members.

Properties
  NameDescription
Public propertyDisposed (Inherited from RenderTarget.)
Public propertyFrameBuffer (Inherited from RenderTarget.)
Public propertyItems
Public propertySize
Gets the render target size.
(Inherited from RenderTarget.)
Public propertyViewports (Inherited from RenderTarget.)
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Methods
  NameDescription
Public methodAddViewport
Adds a viewport to the rendering target.
(Inherited from RenderTarget.)
Public methodDispose
Releases the resources that are used by the object.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
See Also