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RenderingPipeline_BasicLightItem Class

Represents a calculated data of a light during scene rendering.
Inheritance Hierarchy
SystemObject
  NeoAxisRenderingPipeline_BasicLightItem

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class LightItem

The RenderingPipeline_BasicLightItem type exposes the following members.

Constructors
  NameDescription
Public methodRenderingPipeline_BasicLightItem
Initializes a new instance of the RenderingPipeline_BasicLightItem class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInitLightDataBuffersMultiLight
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
Extension Methods
See Also