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RenderingPipelineEnvironmentTextureData Structure

Represents environment texture data.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public struct EnvironmentTextureData

The RenderingPipelineEnvironmentTextureData type exposes the following members.

Constructors
  NameDescription
Public methodRenderingPipelineEnvironmentTextureData(ImageComponent, Single)
Initializes a new instance of the RenderingPipelineEnvironmentTextureData class
Public methodRenderingPipelineEnvironmentTextureData(ImageComponent, Single, QuaternionF, Vector3F)
Initializes a new instance of the RenderingPipelineEnvironmentTextureData class
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Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
Extension Methods
See Also