Click or drag to resize

SoundData Class

Represents a sound data of the sound system.
Inheritance Hierarchy
SystemObject
  NeoAxisSoundData

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public abstract class SoundData : IDisposable

The SoundData type exposes the following members.

Constructors
  NameDescription
Protected methodSoundData
Initializes a new instance of the SoundData class
Top
Properties
Methods
  NameDescription
Public methodCallCustomMethod
Public methodDispose
Releases all resources used by the SoundData
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodInit
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnDispose
Public methodRecordRead
Public methodToString (Overrides ObjectToString.)
Top
Extension Methods
See Also