Vector3I Structure |
Namespace: NeoAxis
public struct Vector3I
The Vector3I type exposes the following members.
Name | Description | |
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Vector3I(Vector3I) |
Constructs a vector with another given vector.
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Vector3I(Vector2I, Int32) |
Constructs a vector with a given Vector2I and a scalar.
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Vector3I(Int32, Int32, Int32) |
Constructs a vector with the given individual elements.
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Name | Description | |
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Add |
Adds two vectors.
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AllNonZero |
Determines whether all components of a given vector are unequal to the zero.
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AnyNonZero |
Determines whether any component of a given vector is unequal to the zero.
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Clamp |
Restricts the current instance of Vector3I to be within a specified range and returns the clamped value.
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Cross(Vector3I, Vector3I) |
Calculates the cross product of two vectors.
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Cross(Vector3I, Vector3I, Vector3I) |
Calculates the cross product of two vectors.
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Divide(Int32, Vector3I, Vector3I) |
Divides a scalar by a vector.
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Divide(Vector3I, Vector3I, Vector3I) |
Divides the first vector by the second vector.
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Divide(Vector3I, Int32, Vector3I) |
Divides a vector by a given scalar.
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Dot(Vector3I, Vector3I) |
Calculates the dot product of two vectors.
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Dot(Vector3I, Vector3I, Int32) |
Calculates the dot product of two vectors.
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Equals |
Determines whether the specified object is equal to the current instance of Vector3I.
(Overrides ValueTypeEquals(Object).) | |
GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Max |
Returns a vector containing the largest components of the specified vectors.
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MaxComponent |
Returns the value of the largest component of the current instance of Vector3I.
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Min |
Returns a vector containing the smallest components of the specified vectors.
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MinComponent |
Returns the value of the smallest component of the current instance of Vector3I.
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Multiply(Int32, Vector3I, Vector3I) |
Multiplies a vector by a given scalar.
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Multiply(Vector3I, Vector3I, Vector3I) |
Multiplies two vectors together.
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Multiply(Vector3I, Int32, Vector3I) |
Multiplies a vector by a given scalar.
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Negate |
Reverses the direction of a given vector.
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Parse |
Converts a string representation of a vector into the equivalent Vector3I structure.
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Select |
Chooses one of two vectors depending on the pick1 value.
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Subtract |
Subtracts two vectors.
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ToString |
Returns a String that represents the current instance of Vector3I.
(Overrides ValueTypeToString.) | |
ToVector2I |
Converts the current instance of Vector3I into an instance of Vector2I.
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ToVector3 |
Converts the current instance of Vector3I into the equivalent Vector3 structure.
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ToVector3F |
Converts the current instance of Vector3I into the equivalent Vector3F structure.
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Name | Description | |
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Addition |
Adds two vectors.
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Division(Int32, Vector3I) |
Divides a scalar by a vector.
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Division(Vector3I, Vector3I) |
Divides the first vector by the second vector.
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Division(Vector3I, Int32) |
Divides a vector by a given scalar.
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Equality |
Determines whether two given vectors are equal.
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Inequality |
Determines whether two given vectors are unequal.
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Multiply(Int32, Vector3I) |
Multiplies a vector by a given scalar.
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Multiply(Vector3I, Vector3I) |
Multiplies two vectors together.
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Multiply(Vector3I, Int32) |
Multiplies a vector by a given scalar.
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Subtraction |
Subtracts two vectors.
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UnaryNegation |
Reverses the direction of a given vector.
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Name | Description | |
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One |
Returns the vector (1,1,1,1).
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X |
The X component of the vector.
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Y |
The Y component of the vector.
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Z |
The Z component of the vector.
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Zero |
Returns the vector (0,0,0).
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Name | Description | |
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MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |