Vehicle Class |
Namespace: NeoAxis
public class Vehicle : MeshInSpace, InteractiveObjectInterface, IProcessDamage
The Vehicle type exposes the following members.
Name | Description | |
---|---|---|
AdditionalItems | (Inherited from MeshInSpace.) | |
AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
Brake |
The brake parameter to control the vehicle.
| |
CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) | |
CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) | |
CastShadows |
Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Collision |
Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace.) | |
Color |
The base color and opacity multiplier.
(Inherited from MeshInSpace.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CutVolumes | (Inherited from MeshInSpace.) | |
DebugVisualization |
Whether to visualize debug info.
| |
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
DynamicData | ||
EditorAllowRenderSelection | (Inherited from MeshInSpace.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledSelectionByCursor | (Inherited from ObjectInSpace.) | |
GroundRelativeVelocity | ||
GroundRelativeVelocitySmooth | ||
HandBrake |
The hand brake parameter to control the vehicle.
| |
Headlights | ||
Health |
The health of the vehicle.
| |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
LinearVelocityToPredictBounds | ||
Mesh |
The mesh used by the mesh object.
(Inherited from MeshInSpace.) | |
MeshOutput | (Inherited from MeshInSpace.) | |
ModifiableMesh | (Inherited from MeshInSpace.) | |
ModifiableMeshCreatedByObject | (Inherited from MeshInSpace.) | |
MotionBlurFactor |
The multiplier of the motion blur effect.
(Inherited from MeshInSpace.) | |
MotorOn | ||
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
ObjectsOnSeats | ||
Occluder |
Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace.) | |
PaintLayersReplace | (Inherited from MeshInSpace.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
ParentScene | (Inherited from ObjectInSpace.) | |
PhysicalBody | (Inherited from MeshInSpace.) | |
PhysicalBodyAngularVelocity |
The initial angular velocity of the body.
(Inherited from MeshInSpace.) | |
PhysicalBodyLinearVelocity |
The initial linear velocity of the body.
(Inherited from MeshInSpace.) | |
PhysicsMode | ||
ReceiveDecals |
Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace.) | |
RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) | |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
ReplaceMaterial |
Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace.) | |
RequiredLookToPosition | ||
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
SpaceBounds | (Inherited from ObjectInSpace.) | |
SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) | |
SpaceBoundsOverride | (Inherited from ObjectInSpace.) | |
SpecialEffects |
Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace.) | |
Static |
Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace.) | |
StaticShadows |
Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace.) | |
Steering |
The steering parameter to control the vehicle.
| |
Team |
The team index of the object.
| |
Throttle |
The throttle parameter to control the vehicle.
| |
Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) | |
TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) | |
TransformVisualOverride | (Inherited from MeshInSpace.) | |
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
VehicleType | ||
VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace.) | |
Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) | |
VisibleInHierarchy | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
BrakeChanged | Occurs when the Brake property value changes. | |
CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) | |
CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) | |
CollisionSoundPlayBefore | (Inherited from MeshInSpace.) | |
ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
GetRenderSceneData | (Inherited from ObjectInSpace.) | |
GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) | |
GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) | |
HandBrakeChanged | Occurs when the HandBrake property value changes. | |
HeadlightsChanged | Occurs when the Headlights property value changes. | |
HealthChanged | Occurs when the Health property value changes. | |
LifetimeEnd | (Inherited from ObjectInSpace.) | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) | |
MeshOutputOverride | (Inherited from MeshInSpace.) | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
ObjectInteractionGetInfoEvent | ||
ObjectsOnSeatsChanged | ||
OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) | |
PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) | |
PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) | |
PhysicsModeChanged | Occurs when the PhysicsMode property value changes. | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
ProcessDamageAfter | ||
ProcessDamageAfterAll | ||
ProcessDamageBefore | ||
ProcessDamageBeforeAll | ||
ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
SoundPlayBefore | ||
SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) | |
SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) | |
SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) | |
StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) | |
StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) | |
SteeringChanged | Occurs when the Steering property value changes. | |
TeamChanged | Occurs when the Team property value changes. | |
ThrottleChanged | Occurs when the Throttle property value changes. | |
TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
VehicleTypeChanged | Occurs when the VehicleType property value changes. | |
VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) | |
VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
EditorCameraTransform | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |