Vehicle Class |
Namespace: NeoAxis
public class Vehicle : MeshInSpace, InteractiveObjectInterface, IProcessDamage
The Vehicle type exposes the following members.
Name | Description | |
---|---|---|
![]() | AdditionalItems | (Inherited from MeshInSpace.) |
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | Brake |
The brake parameter to control the vehicle.
|
![]() | CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) |
![]() | CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) |
![]() | CastShadows |
Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Collision |
Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace.) |
![]() | Color |
The base color and opacity multiplier.
(Inherited from MeshInSpace.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | CutVolumes | (Inherited from MeshInSpace.) |
![]() | DebugVisualization |
Whether to visualize debug info.
|
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | DynamicData | |
![]() | EditorAllowRenderSelection | (Inherited from MeshInSpace.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledSelectionByCursor | (Inherited from ObjectInSpace.) |
![]() | GroundRelativeVelocity | |
![]() | GroundRelativeVelocitySmooth | |
![]() | HandBrake |
The hand brake parameter to control the vehicle.
|
![]() | Headlights | |
![]() | Health |
The health of the vehicle.
|
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | LinearVelocityToPredictBounds | |
![]() | Mesh |
The mesh used by the mesh object.
(Inherited from MeshInSpace.) |
![]() | MeshOutput | (Inherited from MeshInSpace.) |
![]() | ModifiableMesh | (Inherited from MeshInSpace.) |
![]() | ModifiableMeshCreatedByObject | (Inherited from MeshInSpace.) |
![]() | MotionBlurFactor |
The multiplier of the motion blur effect.
(Inherited from MeshInSpace.) |
![]() | MotorOn | |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | ObjectsOnSeats | |
![]() | Occluder |
Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace.) |
![]() | PaintLayersReplace | (Inherited from MeshInSpace.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ParentScene | (Inherited from ObjectInSpace.) |
![]() | PhysicalBody | (Inherited from MeshInSpace.) |
![]() | PhysicalBodyAngularVelocity |
The initial angular velocity of the body.
(Inherited from MeshInSpace.) |
![]() | PhysicalBodyLinearVelocity |
The initial linear velocity of the body.
(Inherited from MeshInSpace.) |
![]() | PhysicsMode | |
![]() | ReceiveDecals |
Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace.) |
![]() | RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | ReplaceMaterial |
Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace.) |
![]() | RequiredLookToPosition | |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | SpaceBounds | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOverride | (Inherited from ObjectInSpace.) |
![]() | SpecialEffects |
Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace.) |
![]() | Static |
Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace.) |
![]() | StaticShadows |
Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace.) |
![]() | Steering |
The steering parameter to control the vehicle.
|
![]() | Team |
The team index of the object.
|
![]() | Throttle |
The throttle parameter to control the vehicle.
|
![]() | Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) |
![]() | TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) |
![]() | TransformVisualOverride | (Inherited from MeshInSpace.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | VehicleType | |
![]() | VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace.) |
![]() | Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) |
![]() | VisibleInHierarchy | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | BrakeChanged | Occurs when the Brake property value changes. |
![]() | CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) |
![]() | CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) |
![]() | CollisionSoundPlayBefore | (Inherited from MeshInSpace.) |
![]() | ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | GetRenderSceneData | (Inherited from ObjectInSpace.) |
![]() | GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) |
![]() | GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) |
![]() | HandBrakeChanged | Occurs when the HandBrake property value changes. |
![]() | HeadlightsChanged | Occurs when the Headlights property value changes. |
![]() | HealthChanged | Occurs when the Health property value changes. |
![]() | LifetimeEnd | (Inherited from ObjectInSpace.) |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) |
![]() | MeshOutputOverride | (Inherited from MeshInSpace.) |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | ObjectInteractionGetInfoEvent | |
![]() | ObjectsOnSeatsChanged | |
![]() | OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicsModeChanged | Occurs when the PhysicsMode property value changes. |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ProcessDamageAfter | |
![]() ![]() | ProcessDamageAfterAll | |
![]() | ProcessDamageBefore | |
![]() ![]() | ProcessDamageBeforeAll | |
![]() | ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SoundPlayBefore | |
![]() | SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) |
![]() | SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) |
![]() | StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) |
![]() | StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) |
![]() | SteeringChanged | Occurs when the Steering property value changes. |
![]() | TeamChanged | Occurs when the Team property value changes. |
![]() | ThrottleChanged | Occurs when the Throttle property value changes. |
![]() | TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | VehicleTypeChanged | Occurs when the VehicleType property value changes. |
![]() | VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) |
![]() | VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | EditorCameraTransform | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |