Traffic System
A system to simulate vehicles, characters and fly traffic.
Vehicle AI is not support auto driving, it will be added later.
Properties Name
| Description
|
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Parked Vehicles
| The amount of parked vehicles.
|
Parked Vehicles Object Mode
| The creation mode of parked vehicles.
|
Parked Vehicles Physics Mode
| The physics mode of parked vehicles.
|
Flying Vehicles
| The amount of flying vehicles.
|
Flying Vehicles Physics Mode
| The physics mode of flying vehicles.
|
Flying Vehicles Create Max Per Step
| The maximal amount of new flying vehicle in one simulation step.
|
Flying Objects Create Distance
| The distance from the camera for new flying objects.
|
Walking Pedestrians
| The amount of walking pedestrians.
|
Walking Pedestrians Create Max Per Step
| The maximal amount of new flying vehicle in one simulation step.
|
Walking Pedestrians Create Distance
| The distance from the camera for new flying objects.
|
Static Objects Sector Size
| The size of the sector in the scene. The sector size allows to optimize the culling and rendering of objects.
|
Simulate Dynamic Objects
| Whether to simulate dynamic objects.
|
See also