Ambient Occlusion
Adaptive Screen Space Ambient Occlusion screen effect.
Properties| Name
| Description
|
|---|
| Intensity
| The intensity of the effect.
|
| Quality
| The quality of the effect.
|
| Adaptive Quality Limit
| Adaptive quality limitation. Only for highest adaptive mode.
|
| Radius
| World (view) space size of the occlusion sphere.
|
| Multiplier
| Linear multiplier of effect strength.
|
| Power
| Pow modifier of effect strength.
|
| Fade Out From
| Distance from which the effect to start fading out.
|
| Fade Out To
| Distance from which the effect is faded out.
|
| Detail Strength
| Used for high-res detail AO using neighboring depth pixels. Adds a lot of detail but also reduces temporal stability (adds aliasing).
|
| Detail Strength Distance
| Maximal distance of detail strength effect.
|
| Blur Amount
| Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass is used.
|
| Sharpness
| How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges.
|
| Show AO
| Enables the debug visualization of the effect.
|
See also