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BgfxDispatch Method (UInt16, Program, Int32, Int32, Int32, DiscardFlags)

Dispatches a compute job.

Namespace:  Internal.SharpBgfx
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static void Dispatch(
	ushort id,
	Program program,
	int xCount,
	int yCount,
	int zCount,
	DiscardFlags flags
)

Parameters

id
Type: SystemUInt16
The index of the view to dispatch.
program
Type: Internal.SharpBgfxProgram
The shader program to use.
xCount
Type: SystemInt32
The size of the job in the first dimension.
yCount
Type: SystemInt32
The size of the job in the second dimension.
zCount
Type: SystemInt32
The size of the job in the third dimension.
flags
Type: Internal.SharpBgfxDiscardFlags
Which states to discard for next draw.
See Also