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BgfxSetViewClear Method (UInt16, ClearTargets, Single, Byte, Byte, Byte, Byte, Byte, Byte, Byte, Byte, Byte)

Sets view clear flags for multiple render targets.

Namespace:  Internal.SharpBgfx
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public static void SetViewClear(
	ushort id,
	ClearTargets targets,
	float depth,
	byte stencil,
	byte rt0 = 255,
	byte rt1 = 255,
	byte rt2 = 255,
	byte rt3 = 255,
	byte rt4 = 255,
	byte rt5 = 255,
	byte rt6 = 255,
	byte rt7 = 255
)

Parameters

id
Type: SystemUInt16
The index of the view.
targets
Type: Internal.SharpBgfxClearTargets
The target surfaces that should be cleared.
depth
Type: SystemSingle
The value to fill the depth buffer.
stencil
Type: SystemByte
The value to fill the stencil buffer.
rt0 (Optional)
Type: SystemByte
The color palette index for render target 0.
rt1 (Optional)
Type: SystemByte
The color palette index for render target 1.
rt2 (Optional)
Type: SystemByte
The color palette index for render target 2.
rt3 (Optional)
Type: SystemByte
The color palette index for render target 3.
rt4 (Optional)
Type: SystemByte
The color palette index for render target 4.
rt5 (Optional)
Type: SystemByte
The color palette index for render target 5.
rt6 (Optional)
Type: SystemByte
The color palette index for render target 6.
rt7 (Optional)
Type: SystemByte
The color palette index for render target 7.
See Also