DynamicTreeTRebuildBottomUp Method |
Build an optimal tree. Very expensive. For testing.
Namespace:
Internal.tainicom.Aether.Physics2D.Collision
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public void RebuildBottomUp()
See Also