NeoAxis Documentation
NeoAxis Documentation
API Reference
Internal.tainicom.Aether.Physics2D.Collision
DynamicTree(T) Class
DynamicTree(T) Methods
AddProxy Method
ComputeHeight Method
GetFatAABB Method
GetUserData Method
MoveProxy Method
Query Method
RayCast Method
RebuildBottomUp Method
RemoveProxy Method
SetUserData Method
ShiftOrigin Method
TestFatAABBOverlap Method
Validate Method
ValidateMetrics Method
ValidateStructure Method
DynamicTree
T
ShiftOrigin Method
Shift the origin of the nodes
Namespace:
Internal.tainicom.Aether.Physics2D.Collision
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
void
ShiftOrigin
(
Vector2
newOrigin
)
Parameters
newOrigin
Type:
Internal.tainicom.Aether.Physics2D.Common
Vector2
The displacement to use.
See Also
Reference
DynamicTree
T
Class
Internal.tainicom.Aether.Physics2D.Collision Namespace
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