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CharacterGetFirstPersonCameraPosition Method

Namespace:  NeoAxis
Assembly:  NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public virtual void GetFirstPersonCameraPosition(
	bool useEyesPositionOfModel,
	out Vector3 position,
	out Vector3 forward,
	out Vector3 up
)

Parameters

useEyesPositionOfModel
Type: SystemBoolean
position
Type: NeoAxisVector3
forward
Type: NeoAxisVector3
up
Type: NeoAxisVector3
See Also