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Character Class

A basic class for characters.
Inheritance Hierarchy
SystemObject
  NeoAxisComponent
    NeoAxisObjectInSpace
      NeoAxisMeshInSpace
        NeoAxisCharacter

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class Character : MeshInSpace, IProcessDamage, 
	InteractiveObjectInterface, MeshInSpaceAnimationControllerIParentAnimationTriggerProcess

The Character type exposes the following members.

Constructors
 NameDescription
Public methodCharacterInitializes a new instance of the Character class
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Properties
 NameDescription
Public propertyAdditionalItems
(Inherited from MeshInSpace)
Public propertyAllowLookToBackWhenNoActiveItem 
Public propertyAnyData The user data of the component.
(Inherited from Component)
Public propertyBaseType Gets the base type of the object.
(Inherited from Component)
Public propertyCanBeSelected Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace)
Public propertyCanBeSelectedInHierarchy
(Inherited from ObjectInSpace)
Public propertyCastShadows Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace)
Public propertyCharacterType 
Public propertyCloneSupport Whether the object supports cloning.
(Inherited from Component)
Public propertyCollision Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace)
Public propertyColor The base color and opacity multiplier.
(Inherited from MeshInSpace)
Public propertyComponents Gets the collection of the child components.
(Inherited from Component)
Public propertyCreatedByBaseType Whether the object is created using a base type.
(Inherited from Component)
Public propertyCrouching 
Public propertyCurrentLifeStatusTime 
Public propertyCurrentLookToPosition 
Public propertyCurrentTurnToDirection 
Public propertyCutVolumes
(Inherited from MeshInSpace)
Public propertyDebugVisualization Whether to display the RequiredLookToPosition, RequiredTurnToDirection, hands position and sitting info.
Public propertyDeletionTimeAfterDeath 
Public propertyDisplayInEditor Whether to show the object in the editor.
(Inherited from Component)
Public propertyDisposed Whether the object is disposed.
(Inherited from Component)
Public propertyEditorAllowRenderSelection
(Inherited from MeshInSpace)
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component)
Public propertyEditorReadOnly Whether the object is read only in the editor.
(Inherited from Component)
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component)
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component)
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledSelectionByCursor
(Inherited from ObjectInSpace)
Public propertyGroundRelativeVelocitySmooth 
Public propertyHeadFactor Head control ratio.
Public propertyHeadLookAt Target position of the head.
Public propertyHealth The health of the character.
Public propertyHierarchyController Gets the object hierarchy control controller.
(Inherited from Component)
Public propertyIsResource
(Inherited from Component)
Public propertyLeftHandFactor Left hand control ratio.
Public propertyLeftHandIndexFingerFlexionFactor 
Public propertyLeftHandIndexFingerFlexionValue 
Public propertyLeftHandLittleFingerFlexionFactor 
Public propertyLeftHandLittleFingerFlexionValue 
Public propertyLeftHandMiddleFingerFlexionFactor 
Public propertyLeftHandMiddleFingerFlexionValue 
Public propertyLeftHandRingFingerFlexionFactor 
Public propertyLeftHandRingFingerFlexionValue 
Public propertyLeftHandThumbFingerFlexionFactor 
Public propertyLeftHandThumbFingerFlexionValue 
Public propertyLeftHandTransform Left hand target transform in the world coordinates. X - forward, -Z - palm.
Public propertyLifeStatus Dead or alive.
Public propertyMesh The mesh used by the mesh object.
(Inherited from MeshInSpace)
Public propertyMeshOutput
(Inherited from MeshInSpace)
Public propertyModifiableMesh
(Inherited from MeshInSpace)
Public propertyModifiableMeshCreatedByObject
(Inherited from MeshInSpace)
Public propertyMotionBlurFactor The multiplier of the motion blur effect.
(Inherited from MeshInSpace)
Public propertyMoveVector 
Public propertyMoveVectorRun 
Public propertyName The name of the component.
(Inherited from Component)
Public propertyNetworkID
(Inherited from Component)
Public propertyNetworkIsClient
(Inherited from Component)
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component)
Public propertyNetworkIsSingle
(Inherited from Component)
Public propertyNetworkIsSingleOrClient
(Inherited from Component)
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
(Inherited from Component)
Public propertyNetworkModeUsers
(Inherited from Component)
Public propertyOccluder Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace)
Public propertyPaintLayersReplace
(Inherited from MeshInSpace)
Public propertyParent Gets the parent object.
(Inherited from Component)
Public propertyParentRoot Gets the parent root object.
(Inherited from Component)
Public propertyParentScene
(Inherited from ObjectInSpace)
Public propertyPhysicalBody
(Inherited from MeshInSpace)
Public propertyPhysicalBodyAngularVelocity The initial angular velocity of the body.
(Inherited from MeshInSpace)
Public propertyPhysicalBodyLinearVelocity The initial linear velocity of the body.
(Inherited from MeshInSpace)
Public propertyPlayOneAnimation 
Public propertyPlayOneAnimationAdditional 
Public propertyPlayOneAnimationAdditionalRemainingTime 
Public propertyPlayOneAnimationFreezeOnEnd 
Public propertyPlayOneAnimationRemainingTime 
Public propertyPlayOneAnimationSpeed 
Public propertyReceiveDecals Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace)
Public propertyRemainingLifetime The lifetime of the component during the simulation.
(Inherited from ObjectInSpace)
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
(Inherited from Component)
Public propertyReplaceMaterial Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace)
Public propertyRequiredLookToPosition 
Public propertyRequiredTurnToDirection 
Public propertyRightHandFactor Right hand control ratio.
Public propertyRightHandIndexFingerFlexionFactor 
Public propertyRightHandIndexFingerFlexionValue 
Public propertyRightHandLittleFingerFlexionFactor 
Public propertyRightHandLittleFingerFlexionValue 
Public propertyRightHandMiddleFingerFlexionFactor 
Public propertyRightHandMiddleFingerFlexionValue 
Public propertyRightHandRingFingerFlexionFactor 
Public propertyRightHandRingFingerFlexionValue 
Public propertyRightHandThumbFingerFlexionFactor 
Public propertyRightHandThumbFingerFlexionValue 
Public propertyRightHandTransform Right hand target transform in the world coordinates. X - forward, -Z - palm.
Public propertySaveSupport Whether the object supports saving to a file.
(Inherited from Component)
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component)
Public propertySitting 
Public propertySittingLegsAngle 
Public propertySittingSpineAngle 
Public propertySpaceBounds
(Inherited from ObjectInSpace)
Public propertySpaceBoundsOctreeOverride
(Inherited from ObjectInSpace)
Public propertySpaceBoundsOverride
(Inherited from ObjectInSpace)
Public propertySpecialEffects Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace)
Public propertyStatic Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace)
Public propertyStaticShadows Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace)
Public propertyTeam The team index of the object.
Public propertyTransform The position, rotation and scale of the object.
(Inherited from ObjectInSpace)
Public propertyTransformV Simplier form of Transform.Value.
(Inherited from ObjectInSpace)
Public propertyTransformVisualOverride
(Inherited from MeshInSpace)
Public propertyTurningSpeedOverride 
Public propertyTypeCached 
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
(Inherited from Component)
Public propertyVisibilityDistanceFactor The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace)
Public propertyVisible Whether the object is visible in the scene.
(Inherited from ObjectInSpace)
Public propertyVisibleInHierarchy
(Inherited from ObjectInSpace)
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Methods
 NameDescription
Public methodAddComponent Adds a component as a child.
(Inherited from Component)
Protected methodAdditionalBoneTransformsUpdate 
Public methodBeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String)
(Inherited from Component)
Public methodBeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String)
(Inherited from Component)
Public methodBeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String)
(Inherited from Component)
Public methodBeginNetworkMessage(ServerNetworkService_UsersUserInfo, String)
(Inherited from Component)
Public methodBeginNetworkMessageToEveryone
(Inherited from Component)
Public methodBeginNetworkMessageToServer
(Inherited from Component)
Public methodCheckSelectionByRay
(Inherited from ObjectInSpace)
Public methodClone Creates a copy of the object.
(Inherited from Component)
Public methodCollisionSoundPlay
(Inherited from MeshInSpace)
Public methodCreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) Creates a child component.
(Inherited from Component)
Public methodCreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) Creates a child component.
(Inherited from Component)
Public methodCreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) Creates a child component.
(Inherited from Component)
Public methodDeactivateAllItems 
Public methodDispose Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component)
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodFindParent(Type) Finds the parent of the specified type.
(Inherited from Component)
Public methodFindParent(MetadataTypeInfo) Finds the parent of the specified type.
(Inherited from Component)
Public methodFindParentT Finds the parent of the specified type.
(Inherited from Component)
Public methodFindThisOrParent(Type) Finds the parent or self of the specified type.
(Inherited from Component)
Public methodFindThisOrParent(MetadataTypeInfo) Finds the parent or self of the specified type.
(Inherited from Component)
Public methodFindThisOrParentT Finds the parent or self of the specified type.
(Inherited from Component)
Public methodGetActiveItem 
Public methodGetActiveWeapon 
Public methodGetAllItems 
Public methodGetAllParents Gets all parents of the component.
(Inherited from Component)
Public methodGetAnimationController 
Public methodGetBox 
Public methodGetCenteredPosition 
Public methodGetCenteredSmoothPosition 
Public methodGetCenteredTransform 
Public methodGetComponent(String, Boolean) Finds a child component by name.
(Inherited from Component)
Public methodGetComponent(Type, Boolean, Boolean) Finds a child component of the specified type.
(Inherited from Component)
Public methodGetComponent(MetadataTypeInfo, Boolean, Boolean) Finds a child component of the specified type.
(Inherited from Component)
Public methodGetComponentT(Boolean, Boolean) Finds a child component of the specified type.
(Inherited from Component)
Public methodGetComponentByNameWithIndex Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component)
Public methodGetComponentByPath Finds a child component by path.
(Inherited from Component)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean) Finds child components.
(Inherited from Component)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) Finds child components.
(Inherited from Component)
Public methodGetComponents(Type, Boolean, Boolean, Boolean, Boolean) Finds child components of the specified type.
(Inherited from Component)
Public methodGetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) Finds child components of the specified type.
(Inherited from Component)
Public methodGetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) Finds child components of the specified type.
(Inherited from Component)
Public methodGetElapsedTimeSinceLastGroundContact 
Public methodGetEyesPosition 
Public methodGetFirstPersonCameraPosition 
Public methodGetGroundRelativeVelocity 
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetItemByResourceName 
Public methodGetItemByType 
Public methodGetLinearVelocity 
Public methodGetPathFromParent Returns the path to the object from the parent.
(Inherited from Component)
Public methodGetPathFromRoot Returns the object's access path from the root object.
(Inherited from Component)
Public methodGetProvidedType Returns a type when the object is used as a type.
(Inherited from Component)
Public methodGetScaleFactor 
Public methodGetScreenLabelInfo
(Inherited from Component)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodInteractionEnter 
Public methodInteractionExit 
Public methodInteractionGetInfo 
Public methodInteractionInputMessage 
Public methodInteractionUpdate 
Public methodIsControlledByPlayerAndFirstPersonCameraEnabled 
Public methodIsFreePositionToMove 
Public methodIsMethodInvoking Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component)
Public methodIsNeedRun 
Public methodIsOnGround 
Public methodIsOnGroundWithLatency 
Public methodItemActivate Activates the item. The item will enabled.
Public methodItemActivateClient 
Public methodItemCanTake 
Public methodItemDeactivate Deactivates the item. The item will disabled.
Public methodItemDeactivateClient 
Public methodItemDrop Drops the item. The item will moved to the scene and will enabled.
Public methodItemDropClient 
Public methodItemGetFirst Returns first item of the character.
Public methodItemTake Takes the item. The item will moved to the character and will disabled.
Public methodItemTakeAndActivateClient 
Public methodJump 
Public methodJumpClient 
Public methodLookAt(ObjectInSpace)
(Inherited from ObjectInSpace)
Public methodLookAt(Vector3)
(Inherited from ObjectInSpace)
Public methodLookAt(ObjectInSpace, Vector3)
(Inherited from ObjectInSpace)
Public methodLookAt(Vector3, Vector3)
(Inherited from ObjectInSpace)
Public methodLookToPosition 
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodMetadataGetMemberBySignature Returns the object metadata member by name.
(Inherited from Component)
Public methodMetadataGetMembers Returns the object metadata members.
(Inherited from Component)
Public methodMethodInvoke Calls a method by name.
(Inherited from Component)
Public methodMethodInvokeCancel Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component)
Public methodMethodInvokeCancelAll Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component)
Public methodModifiableMeshCreate
(Inherited from MeshInSpace)
Public methodModifiableMeshDestroy
(Inherited from MeshInSpace)
Public methodNetworkDisablePropertySynchronization
(Inherited from Component)
Public methodNetworkIsDisabledPropertySynchronization
(Inherited from Component)
Public methodNetworkModeAddUser
(Inherited from Component)
Public methodNetworkModeIsEnabledForUser
(Inherited from Component)
Public methodNetworkModeRemoveUser
(Inherited from Component)
Public methodNetworkRestoreDisabledPropertySynchronization
(Inherited from Component)
Public methodNewObjectSetDefaultConfiguration Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component)
Public methodNewObjectSetDefaultConfigurationUpdate Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component)
Public methodNotifyInstantMovement
(Inherited from MeshInSpace)
Protected methodOnAddedToParent
(Inherited from ObjectInSpace)
Protected methodOnCheckSelectionByRay
(Overrides MeshInSpaceOnCheckSelectionByRay(ObjectInSpaceCheckSelectionByRayContext))
Protected methodOnClientConnectedAfterRootComponentEnabled
(Inherited from Component)
Protected methodOnClientConnectedBeforeRootComponentEnabled
(Inherited from Component)
Protected methodOnClientDisconnected
(Inherited from Component)
Protected methodOnClone Called when the object is cloned.
(Inherited from Component)
Protected methodOnCollisionBodyCreated
(Overrides MeshInSpaceOnCollisionBodyCreated)
Protected methodOnComponentAdded Called when a child component is added.
(Inherited from Component)
Protected methodOnComponentRemoved
(Overrides ComponentOnComponentRemoved(Component))
Protected methodOnDisabled Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component)
Protected methodOnDisabledInSimulation Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Protected methodOnDispose Called when the object is disposed.
(Inherited from Component)
Protected methodOnEditorGetTextInfoCenterBottomCorner
(Inherited from Component)
Protected methodOnEnabled Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component)
Protected methodOnEnabledChanged Called when value of Enabled property is changed.
(Inherited from Component)
Protected methodOnEnabledInHierarchyChanged
(Overrides MeshInSpaceOnEnabledInHierarchyChanged)
Protected methodOnEnabledInSimulation Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Protected methodOnEnabledSelectionByCursor
(Inherited from ObjectInSpace)
Protected methodOnGetCollisionShapeData
(Overrides MeshInSpaceOnGetCollisionShapeData(MeshCompiledData))
Protected methodOnGetRenderSceneData
(Overrides MeshInSpaceOnGetRenderSceneData(ViewportRenderingContext, GetRenderSceneDataMode, SceneGetObjectsInSpaceItem))
Protected methodOnGetRenderSceneDataAddToFrameData
(Inherited from MeshInSpace)
Protected methodOnGetSceneObjectFlags
(Inherited from MeshInSpace)
Protected methodOnJump 
Protected methodOnLifetimeEnd
(Inherited from ObjectInSpace)
Protected methodOnLoad Called during object loading.
(Inherited from Component)
Protected methodOnMetadataGetMemberBySignature Called when the object metadata member is received by name.
(Inherited from Component)
Protected methodOnMetadataGetMembers Called upon receipt of the object's metadata members.
(Inherited from Component)
Protected methodOnMetadataGetMembersFilter
(Overrides MeshInSpaceOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean))
Protected methodOnOcclusionCullingDataGet
(Inherited from MeshInSpace)
Protected methodOnPreloadResources Called when preloading the resources used by the object.
(Inherited from Component)
Protected methodOnReceiveNetworkMessageFromClient
(Overrides ComponentOnReceiveNetworkMessageFromClient(ServerNetworkService_ComponentsClientItem, String, ArrayDataReader))
Protected methodOnReceiveNetworkMessageFromServer
(Overrides MeshInSpaceOnReceiveNetworkMessageFromServer(String, ArrayDataReader))
Protected methodOnRemovedFromParent
(Inherited from ObjectInSpace)
Protected methodOnSave Called during object saving.
(Inherited from Component)
Protected methodOnSimulationStep
(Overrides ObjectInSpaceOnSimulationStep)
Protected methodOnSimulationStepClient
(Overrides ObjectInSpaceOnSimulationStepClient)
Protected methodOnSpaceBoundsUpdate
(Overrides MeshInSpaceOnSpaceBoundsUpdate(SpaceBounds))
Protected methodOnSpaceBoundsUpdateIncludeChildren
(Inherited from ObjectInSpace)
Protected methodOnTransformChanged
(Overrides MeshInSpaceOnTransformChanged)
Protected methodOnTransformUpdating
(Overrides ObjectInSpaceOnTransformUpdating(ReferenceTransform))
Protected methodOnUpdate
(Overrides MeshInSpaceOnUpdate(Single))
Protected methodOnUpdateDataFromPhysicalBody
(Inherited from MeshInSpace)
Public methodPaintLayersNeedUpdate
(Inherited from MeshInSpace)
Public methodPreloadResources Preload resources used by the object.
(Inherited from Component)
Public methodProcessDamage 
Public methodPropertyGet(String, Object, Boolean) Gets the value of a property by name.
(Inherited from Component)
Public methodPropertySet Sets the value of a property by name.
(Inherited from Component)
Public methodRayCast
(Inherited from MeshInSpace)
Public methodRecreateBody
(Inherited from MeshInSpace)
Public methodRemoveAllComponents Removes all child components.
(Inherited from Component)
Public methodRemoveComponent Removes a child component.
(Inherited from Component)
Public methodRemoveFromParent Detaches the object from its parent.
(Inherited from Component)
Public methodSetMoveVector 
Public methodSetPosition(Vector3)
(Inherited from ObjectInSpace)
Public methodSetPosition(Double, Double, Double)
(Inherited from ObjectInSpace)
Public methodSetRotation(Angles)
(Inherited from ObjectInSpace)
Public methodSetRotation(Quaternion)
(Inherited from ObjectInSpace)
Public methodSetRotation(Double, Double, Double)
(Inherited from ObjectInSpace)
Public methodSetScale(Double)
(Inherited from ObjectInSpace)
Public methodSetScale(Vector3)
(Inherited from ObjectInSpace)
Public methodSetScale(Double, Double, Double)
(Inherited from ObjectInSpace)
Public methodSetTransformAndTurnToDirectionInstantly 
Public methodSetTransparentRenderingAddOffsetWhenSortByDistance
(Inherited from MeshInSpace)
Public methodSoundPlay 
Public methodSpaceBoundsUpdate
(Inherited from ObjectInSpace)
Public methodStartPlayOneAnimation 
Public methodStartPlayOneAnimationAdditional 
Public methodToString Returns the name and type of the object as a string.
(Inherited from Component)
Public methodTurnToDirection(NullableSphericalDirectionF, Boolean) 
Public methodTurnToDirection(Vector2F, Boolean) 
Public methodTypeSettingsIsPublic Checks whether the object provided as a type is public.
(Inherited from Component)
Public methodTypeSettingsIsPublicMember Checks whether the member is set up as public.
(Inherited from Component)
Public methodUpdateDataForFirstOrThirdPersonCamera 
Public methodWeaponFiringBegin 
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Events
 NameDescription
Public eventAddedToParent Occurs when a component is added to the parent.
(Inherited from Component)
Public eventCanBeSelectedChangedOccurs when the CanBeSelected property value changes.
(Inherited from ObjectInSpace)
Public eventCastShadowsChangedOccurs when the CastShadows property value changes.
(Inherited from MeshInSpace)
Public eventCharacterTypeChangedOccurs when the CharacterType property value changes.
Public eventCloneEvent Occurs when object is cloned.
(Inherited from Component)
Public eventCloneSupportChanged Occurs after changing value of CloneSupport property.
(Inherited from Component)
Public eventCollisionChangedOccurs when the Collision property value changes.
(Inherited from MeshInSpace)
Public eventCollisionSoundPlayBefore
(Inherited from MeshInSpace)
Public eventColorChangedOccurs when the Color property value changes.
(Inherited from MeshInSpace)
Public eventComponentAdded Occurs when a child component is added.
(Inherited from Component)
Public eventComponentRemoved Occurs when a child component is removed.
(Inherited from Component)
Public eventComponentsChanged Occurs when the set of children is changed.
(Inherited from Component)
Public eventCurrentLifeStatusTimeChangedOccurs when the CurrentLifeStatusTime property value changes.
Public eventDebugVisualizationChangedOccurs when the DebugVisualization property value changes.
Public eventDeletionTimeAfterDeathChangedOccurs when the DeletionTimeAfterDeath property value changes.
Public eventDisabledEvent Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisabledInSimulation Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisplayInEditorChanged Occurs when value of DisplayInEditor property is changed.
(Inherited from Component)
Public eventDisposeEvent Occurs when the object is disposed.
(Inherited from Component)
Public eventEnabledChanged Occurs when the Enabled property value changes.
(Inherited from Component)
Public eventEnabledEvent Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventEnabledInHierarchyChanged Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component)
Public eventEnabledInSimulation Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventFlyEndSoundBefore 
Public eventFootstepSoundBefore 
Public eventGetRenderSceneData
(Inherited from ObjectInSpace)
Public eventGetRenderSceneDataAddToFrameData
(Inherited from MeshInSpace)
Public eventGetRenderSceneDataBefore
(Inherited from ObjectInSpace)
Public eventHeadFactorChangedOccurs when the HeadFactor property value changes.
Public eventHeadLookAtChangedOccurs when the HeadLookAt property value changes.
Public eventHealthChangedOccurs when the Health property value changes.
Public eventInteractionGetInfoEvent 
Public eventLeftHandFactorChangedOccurs when the LeftHandFactor property value changes.
Public eventLeftHandIndexFingerFlexionFactorChangedOccurs when the LeftHandIndexFingerFlexionFactor property value changes.
Public eventLeftHandIndexFingerFlexionValueChangedOccurs when the LeftHandIndexFingerFlexionValue property value changes.
Public eventLeftHandLittleFingerFlexionFactorChangedOccurs when the LeftHandLittleFingerFlexionFactor property value changes.
Public eventLeftHandLittleFingerFlexionValueChangedOccurs when the LeftHandLittleFingerFlexionValue property value changes.
Public eventLeftHandMiddleFingerFlexionFactorChangedOccurs when the LeftHandMiddleFingerFlexionFactor property value changes.
Public eventLeftHandMiddleFingerFlexionValueChangedOccurs when the LeftHandMiddleFingerFlexionValue property value changes.
Public eventLeftHandRingFingerFlexionFactorChangedOccurs when the LeftHandRingFingerFlexionFactor property value changes.
Public eventLeftHandRingFingerFlexionValueChangedOccurs when the LeftHandRingFingerFlexionValue property value changes.
Public eventLeftHandThumbFingerFlexionFactorChangedOccurs when the LeftHandThumbFingerFlexionFactor property value changes.
Public eventLeftHandThumbFingerFlexionValueChangedOccurs when the LeftHandThumbFingerFlexionValue property value changes.
Public eventLeftHandTransformChangedOccurs when the LeftHandTransform property value changes.
Public eventLifeStatusChangedOccurs when the LifeStatus property value changes.
Public eventLifetimeEnd
(Inherited from ObjectInSpace)
Public eventLoadEvent Occurs during object loading.
(Inherited from Component)
Public eventMeshChangedOccurs when the Mesh property value changes.
(Inherited from MeshInSpace)
Public eventMeshOutputOverride
(Inherited from MeshInSpace)
Public eventMetadataGetMemberBySignatureEvent Occurs when the object metadata member is received by name.
(Inherited from Component)
Public eventMetadataGetMembersEvent Occurs upon receipt of the object's metadata members.
(Inherited from Component)
Public eventMetadataGetMembersFilterEvent Occurs when filtering receive members of the object metadata.
(Inherited from Component)
Public eventMotionBlurFactorChangedOccurs when the MotionBlurFactor property value changes.
(Inherited from MeshInSpace)
Public eventNameChanged Occurs when component name is changed.
(Inherited from Component)
Public eventNetworkModeChangedOccurs when the NetworkMode property value changes.
(Inherited from Component)
Public eventOccluderChangedOccurs when the Occluder property value changes.
(Inherited from MeshInSpace)
Public eventPhysicalBodyAngularVelocityChangedOccurs when the PhysicalBodyAngularVelocity property value changes.
(Inherited from MeshInSpace)
Public eventPhysicalBodyLinearVelocityChangedOccurs when the PhysicalBodyLinearVelocity property value changes.
(Inherited from MeshInSpace)
Public eventPreloadResourcesEvent Occurs when preloading the resources used by the object.
(Inherited from Component)
Public eventProcessDamageAfter 
Public eventStatic memberProcessDamageAfterAll 
Public eventProcessDamageBefore 
Public eventStatic memberProcessDamageBeforeAll 
Public eventReceiveDecalsChangedOccurs when the ReceiveDecals property value changes.
(Inherited from MeshInSpace)
Public eventReceiveNetworkMessageFromClient
(Inherited from Component)
Public eventReceiveNetworkMessageFromServer
(Inherited from Component)
Public eventRemainingLifetimeChangedOccurs when the RemainingLifetime property value changes.
(Inherited from ObjectInSpace)
Public eventRemovedFromParent Occurs when a component is removed from the parent.
(Inherited from Component)
Public eventReplaceMaterialChangedOccurs when the ReplaceMaterial property value changes.
(Inherited from MeshInSpace)
Public eventRightHandFactorChangedOccurs when the RightHandFactor property value changes.
Public eventRightHandIndexFingerFlexionFactorChangedOccurs when the RightHandIndexFingerFlexionFactor property value changes.
Public eventRightHandIndexFingerFlexionValueChangedOccurs when the RightHandIndexFingerFlexionValue property value changes.
Public eventRightHandLittleFingerFlexionFactorChangedOccurs when the RightHandLittleFingerFlexionFactor property value changes.
Public eventRightHandLittleFingerFlexionValueChangedOccurs when the RightHandLittleFingerFlexionValue property value changes.
Public eventRightHandMiddleFingerFlexionFactorChangedOccurs when the RightHandMiddleFingerFlexionFactor property value changes.
Public eventRightHandMiddleFingerFlexionValueChangedOccurs when the RightHandMiddleFingerFlexionValue property value changes.
Public eventRightHandRingFingerFlexionFactorChangedOccurs when the RightHandRingFingerFlexionFactor property value changes.
Public eventRightHandRingFingerFlexionValueChangedOccurs when the RightHandRingFingerFlexionValue property value changes.
Public eventRightHandThumbFingerFlexionFactorChangedOccurs when the RightHandThumbFingerFlexionFactor property value changes.
Public eventRightHandThumbFingerFlexionValueChangedOccurs when the RightHandThumbFingerFlexionValue property value changes.
Public eventRightHandTransformChangedOccurs when the RightHandTransform property value changes.
Public eventSaveEvent Occurs during object saving.
(Inherited from Component)
Public eventSaveSupportChanged Occurs after changing value of SaveSupport property.
(Inherited from Component)
Public eventScreenLabelChangedOccurs when the ScreenLabel property value changes.
(Inherited from Component)
Public eventSimulationStep Occurs during the simulation step.
(Inherited from Component)
Public eventSimulationStepClient Occurs during the simulation step.
(Inherited from Component)
Public eventSoundPlayBefore 
Public eventSpaceBoundsUpdateEvent
(Inherited from ObjectInSpace)
Public eventSpaceBoundsUpdateIncludeChildrenEvent
(Inherited from ObjectInSpace)
Public eventSpecialEffectsChangedOccurs when the SpecialEffects property value changes.
(Inherited from MeshInSpace)
Public eventStartPlayOneAnimationBefore 
Public eventStaticChangedOccurs when the Static property value changes.
(Inherited from MeshInSpace)
Public eventStaticShadowsChangedOccurs when the StaticShadows property value changes.
(Inherited from MeshInSpace)
Public eventTeamChangedOccurs when the Team property value changes.
Public eventTransformChangedOccurs when the Transform property value changes.
(Inherited from ObjectInSpace)
Public eventUpdateEvent Occurs during the update process of all objects.
(Inherited from Component)
Public eventVisibilityDistanceFactorChangedOccurs when the VisibilityDistanceFactor property value changes.
(Inherited from MeshInSpace)
Public eventVisibleChangedOccurs when the Visible property value changes.
(Inherited from ObjectInSpace)
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Fields
 NameDescription
Public fieldEditorCameraTransform
(Inherited from ObjectInSpace)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also