Character Class |
Namespace: NeoAxis
public class Character : MeshInSpace, IProcessDamage, InteractiveObjectInterface, MeshInSpaceAnimationControllerIParentAnimationTriggerProcess
The Character type exposes the following members.
Name | Description | |
---|---|---|
![]() | AdditionalItems | (Inherited from MeshInSpace.) |
![]() | AllowLookToBackWhenNoActiveItem | |
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) |
![]() | CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) |
![]() | CastShadows |
Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace.) |
![]() | CharacterType | |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Collision |
Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace.) |
![]() | Color |
The base color and opacity multiplier.
(Inherited from MeshInSpace.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | Crouching | |
![]() | CurrentLifeStatusTime | |
![]() | CurrentLookToPosition | |
![]() | CurrentTurnToDirection | |
![]() | CutVolumes | (Inherited from MeshInSpace.) |
![]() | DebugVisualization |
Whether to display the RequiredLookToPosition, RequiredTurnToDirection, hands position and sitting info.
|
![]() | DeletionTimeAfterDeath | |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorAllowRenderSelection | (Inherited from MeshInSpace.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledSelectionByCursor | (Inherited from ObjectInSpace.) |
![]() | GroundRelativeVelocitySmooth | |
![]() | HeadFactor |
Head control ratio.
|
![]() | HeadLookAt |
Target position of the head.
|
![]() | Health |
The health of the character.
|
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | LeftHandFactor |
Left hand control ratio.
|
![]() | LeftHandIndexFingerFlexionFactor | |
![]() | LeftHandIndexFingerFlexionValue | |
![]() | LeftHandLittleFingerFlexionFactor | |
![]() | LeftHandLittleFingerFlexionValue | |
![]() | LeftHandMiddleFingerFlexionFactor | |
![]() | LeftHandMiddleFingerFlexionValue | |
![]() | LeftHandRingFingerFlexionFactor | |
![]() | LeftHandRingFingerFlexionValue | |
![]() | LeftHandThumbFingerFlexionFactor | |
![]() | LeftHandThumbFingerFlexionValue | |
![]() | LeftHandTransform |
Left hand target transform in the world coordinates. X - forward, -Z - palm.
|
![]() | LifeStatus |
Dead or alive.
|
![]() | Mesh |
The mesh used by the mesh object.
(Inherited from MeshInSpace.) |
![]() | MeshOutput | (Inherited from MeshInSpace.) |
![]() | ModifiableMesh | (Inherited from MeshInSpace.) |
![]() | ModifiableMeshCreatedByObject | (Inherited from MeshInSpace.) |
![]() | MotionBlurFactor |
The multiplier of the motion blur effect.
(Inherited from MeshInSpace.) |
![]() | MoveVector | |
![]() | MoveVectorRun | |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | Occluder |
Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace.) |
![]() | PaintLayersReplace | (Inherited from MeshInSpace.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ParentScene | (Inherited from ObjectInSpace.) |
![]() | PhysicalBody | (Inherited from MeshInSpace.) |
![]() | PhysicalBodyAngularVelocity |
The initial angular velocity of the body.
(Inherited from MeshInSpace.) |
![]() | PhysicalBodyLinearVelocity |
The initial linear velocity of the body.
(Inherited from MeshInSpace.) |
![]() | PlayOneAnimation | |
![]() | PlayOneAnimationAdditional | |
![]() | PlayOneAnimationAdditionalRemainingTime | |
![]() | PlayOneAnimationFreezeOnEnd | |
![]() | PlayOneAnimationRemainingTime | |
![]() | PlayOneAnimationSpeed | |
![]() | ReceiveDecals |
Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace.) |
![]() | RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | ReplaceMaterial |
Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace.) |
![]() | RequiredLookToPosition | |
![]() | RequiredTurnToDirection | |
![]() | RightHandFactor |
Right hand control ratio.
|
![]() | RightHandIndexFingerFlexionFactor | |
![]() | RightHandIndexFingerFlexionValue | |
![]() | RightHandLittleFingerFlexionFactor | |
![]() | RightHandLittleFingerFlexionValue | |
![]() | RightHandMiddleFingerFlexionFactor | |
![]() | RightHandMiddleFingerFlexionValue | |
![]() | RightHandRingFingerFlexionFactor | |
![]() | RightHandRingFingerFlexionValue | |
![]() | RightHandThumbFingerFlexionFactor | |
![]() | RightHandThumbFingerFlexionValue | |
![]() | RightHandTransform |
Right hand target transform in the world coordinates. X - forward, -Z - palm.
|
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | Sitting | |
![]() | SittingLegsAngle | |
![]() | SittingSpineAngle | |
![]() | SpaceBounds | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOverride | (Inherited from ObjectInSpace.) |
![]() | SpecialEffects |
Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace.) |
![]() | Static |
Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace.) |
![]() | StaticShadows |
Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace.) |
![]() | Team |
The team index of the object.
|
![]() | Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) |
![]() | TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) |
![]() | TransformVisualOverride | (Inherited from MeshInSpace.) |
![]() | TurningSpeedOverride | |
![]() | TypeCached | |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace.) |
![]() | Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) |
![]() | VisibleInHierarchy | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) |
![]() | CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) |
![]() | CharacterTypeChanged | Occurs when the CharacterType property value changes. |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) |
![]() | CollisionSoundPlayBefore | (Inherited from MeshInSpace.) |
![]() | ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | CurrentLifeStatusTimeChanged | Occurs when the CurrentLifeStatusTime property value changes. |
![]() | DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. |
![]() | DeletionTimeAfterDeathChanged | Occurs when the DeletionTimeAfterDeath property value changes. |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | FlyEndSoundBefore | |
![]() | FootstepSoundBefore | |
![]() | GetRenderSceneData | (Inherited from ObjectInSpace.) |
![]() | GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) |
![]() | GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) |
![]() | HeadFactorChanged | Occurs when the HeadFactor property value changes. |
![]() | HeadLookAtChanged | Occurs when the HeadLookAt property value changes. |
![]() | HealthChanged | Occurs when the Health property value changes. |
![]() | LeftHandFactorChanged | Occurs when the LeftHandFactor property value changes. |
![]() | LeftHandIndexFingerFlexionFactorChanged | Occurs when the LeftHandIndexFingerFlexionFactor property value changes. |
![]() | LeftHandIndexFingerFlexionValueChanged | Occurs when the LeftHandIndexFingerFlexionValue property value changes. |
![]() | LeftHandLittleFingerFlexionFactorChanged | Occurs when the LeftHandLittleFingerFlexionFactor property value changes. |
![]() | LeftHandLittleFingerFlexionValueChanged | Occurs when the LeftHandLittleFingerFlexionValue property value changes. |
![]() | LeftHandMiddleFingerFlexionFactorChanged | Occurs when the LeftHandMiddleFingerFlexionFactor property value changes. |
![]() | LeftHandMiddleFingerFlexionValueChanged | Occurs when the LeftHandMiddleFingerFlexionValue property value changes. |
![]() | LeftHandRingFingerFlexionFactorChanged | Occurs when the LeftHandRingFingerFlexionFactor property value changes. |
![]() | LeftHandRingFingerFlexionValueChanged | Occurs when the LeftHandRingFingerFlexionValue property value changes. |
![]() | LeftHandThumbFingerFlexionFactorChanged | Occurs when the LeftHandThumbFingerFlexionFactor property value changes. |
![]() | LeftHandThumbFingerFlexionValueChanged | Occurs when the LeftHandThumbFingerFlexionValue property value changes. |
![]() | LeftHandTransformChanged | Occurs when the LeftHandTransform property value changes. |
![]() | LifeStatusChanged | Occurs when the LifeStatus property value changes. |
![]() | LifetimeEnd | (Inherited from ObjectInSpace.) |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) |
![]() | MeshOutputOverride | (Inherited from MeshInSpace.) |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | ObjectInteractionGetInfoEvent | |
![]() | OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ProcessDamageAfter | |
![]() ![]() | ProcessDamageAfterAll | |
![]() | ProcessDamageBefore | |
![]() ![]() | ProcessDamageBeforeAll | |
![]() | ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) |
![]() | RightHandFactorChanged | Occurs when the RightHandFactor property value changes. |
![]() | RightHandIndexFingerFlexionFactorChanged | Occurs when the RightHandIndexFingerFlexionFactor property value changes. |
![]() | RightHandIndexFingerFlexionValueChanged | Occurs when the RightHandIndexFingerFlexionValue property value changes. |
![]() | RightHandLittleFingerFlexionFactorChanged | Occurs when the RightHandLittleFingerFlexionFactor property value changes. |
![]() | RightHandLittleFingerFlexionValueChanged | Occurs when the RightHandLittleFingerFlexionValue property value changes. |
![]() | RightHandMiddleFingerFlexionFactorChanged | Occurs when the RightHandMiddleFingerFlexionFactor property value changes. |
![]() | RightHandMiddleFingerFlexionValueChanged | Occurs when the RightHandMiddleFingerFlexionValue property value changes. |
![]() | RightHandRingFingerFlexionFactorChanged | Occurs when the RightHandRingFingerFlexionFactor property value changes. |
![]() | RightHandRingFingerFlexionValueChanged | Occurs when the RightHandRingFingerFlexionValue property value changes. |
![]() | RightHandThumbFingerFlexionFactorChanged | Occurs when the RightHandThumbFingerFlexionFactor property value changes. |
![]() | RightHandThumbFingerFlexionValueChanged | Occurs when the RightHandThumbFingerFlexionValue property value changes. |
![]() | RightHandTransformChanged | Occurs when the RightHandTransform property value changes. |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SoundPlayBefore | |
![]() | SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) |
![]() | SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) |
![]() | StartPlayOneAnimationBefore | |
![]() | StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) |
![]() | StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) |
![]() | TeamChanged | Occurs when the Team property value changes. |
![]() | TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) |
![]() | VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | EditorCameraTransform | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |