MaterialCompiledMaterialDataGetForwardShadingPass Method |
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public GpuMaterialPass GetForwardShadingPass(
bool directionalAmbientOnly,
bool directionalAmbientOnlyPrepareShadows,
bool voxelPass
)
Parameters
- directionalAmbientOnly
- Type: SystemBoolean
- directionalAmbientOnlyPrepareShadows
- Type: SystemBoolean
- voxelPass
- Type: SystemBoolean
Return Value
Type:
GpuMaterialPassSee Also