PlaneIntersects Method (Ray, Vector3) |
Determines whether the given ray intersects the current instance of
Plane.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public bool Intersects(
Ray ray,
out Vector3 intersectionPoint
)
Parameters
- ray
- Type: NeoAxisRay
The ray to check. - intersectionPoint
- Type: NeoAxisVector3
The resulting point of intersection of the plane and the ray (if they intersected).
Return Value
Type:
BooleanTrue if the given ray intersects the current instance of
Plane; False otherwise.
See Also