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PlaneIntersects Method (Ray, Vector3)

Determines whether the given ray intersects the current instance of Plane.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public bool Intersects(
	ref Ray ray,
	out Vector3 intersectionPoint
)

Parameters

ray
Type: NeoAxisRay
The ray to check.
intersectionPoint
Type: NeoAxisVector3
The resulting point of intersection of the plane and the ray (if they intersected).

Return Value

Type: Boolean
True if the given ray intersects the current instance of Plane; False otherwise.
See Also