NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
Weapon Class
Weapon Methods
FiringBegin Method
FiringBeginClient Method
FiringEnd Method
GetAnimationController Method
GetBulletWorldInitialTransform Method
GetFiringCurrentTime Method
GetFiringWhoFired Method
GetInventoryImage Method
IsFiring Method
IsFiringAnyMode Method
IsFiringMeleeCollided Method
IsModeEnabled Method
ObjectInteractionEnter Method
ObjectInteractionExit Method
ObjectInteractionGetInfo Method
ObjectInteractionInputMessage Method
ObjectInteractionUpdate Method
OnCanFire Method
OnComponentRemoved Method
OnEnabledInHierarchyChanged Method
OnFire Method
OnGetRenderSceneData Method
OnMetadataGetMembersFilter Method
OnReceiveNetworkMessageFromClient Method
OnReceiveNetworkMessageFromServer Method
OnSimulationStep Method
OnSimulationStepClient Method
OnSpaceBoundsUpdateIncludeChildren Method
OnUpdate Method
PerformCanFire Method
PerformFire Method
SoundPlay Method
StartPlayOneAnimation Method
Weapon
IsFiring Method
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
bool
IsFiring
(
int
mode
)
Parameters
mode
Type:
System
Int32
Return Value
Type:
Boolean
See Also
Reference
Weapon Class
NeoAxis Namespace
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