Weapon Class |
Namespace: NeoAxis
public class Weapon : MeshInSpace, ItemInterface, InteractiveObjectInterface
The Weapon type exposes the following members.
Name | Description | |
---|---|---|
AdditionalItems | (Inherited from MeshInSpace.) | |
AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) | |
CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) | |
CastShadows |
Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Collision |
Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace.) | |
Color |
The base color and opacity multiplier.
(Inherited from MeshInSpace.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
CutVolumes | (Inherited from MeshInSpace.) | |
DebugVisualization |
Whether to display initial position and direction of a bullet and places of hands.
| |
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorAllowRenderSelection | (Inherited from MeshInSpace.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledSelectionByCursor | (Inherited from ObjectInSpace.) | |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
ItemCount | ||
Mesh |
The mesh used by the mesh object.
(Inherited from MeshInSpace.) | |
MeshOutput | (Inherited from MeshInSpace.) | |
ModifiableMesh | (Inherited from MeshInSpace.) | |
ModifiableMeshCreatedByObject | (Inherited from MeshInSpace.) | |
MotionBlurFactor |
The multiplier of the motion blur effect.
(Inherited from MeshInSpace.) | |
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Occluder |
Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace.) | |
PaintLayersReplace | (Inherited from MeshInSpace.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
ParentScene | (Inherited from ObjectInSpace.) | |
PhysicalBody | (Inherited from MeshInSpace.) | |
PhysicalBodyAngularVelocity |
The initial angular velocity of the body.
(Inherited from MeshInSpace.) | |
PhysicalBodyLinearVelocity |
The initial linear velocity of the body.
(Inherited from MeshInSpace.) | |
PlayOneAnimation | ||
PlayOneAnimationRemainingTime | ||
PlayOneAnimationSpeed | ||
ReceiveDecals |
Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace.) | |
RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) | |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
ReplaceMaterial |
Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace.) | |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
SpaceBounds | (Inherited from ObjectInSpace.) | |
SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) | |
SpaceBoundsOverride | (Inherited from ObjectInSpace.) | |
SpecialEffects |
Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace.) | |
Static |
Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace.) | |
StaticShadows |
Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace.) | |
Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) | |
TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) | |
TransformVisualOverride | (Inherited from MeshInSpace.) | |
TypeCached | ||
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace.) | |
Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) | |
VisibleInHierarchy | (Inherited from ObjectInSpace.) | |
WeaponType |
The type of the weapon.
|
Name | Description | |
---|---|---|
AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessageToEveryone | (Inherited from Component.) | |
BeginNetworkMessageToServer | (Inherited from Component.) | |
CheckSelectionByRay | (Inherited from ObjectInSpace.) | |
Clone |
Creates a copy of the object.
(Inherited from Component.) | |
CollisionSoundPlay | (Inherited from MeshInSpace.) | |
CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
EndNetworkMessage | (Inherited from Component.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FiringBegin | ||
FiringBeginClient | ||
FiringEnd | ||
GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
GetAnimationController | ||
GetBulletWorldInitialTransform | ||
GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetFiringCurrentTime | ||
GetFiringWhoFired | ||
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetInventoryImage | ||
GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
GetScreenLabelInfo | (Inherited from Component.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsFiring | ||
IsFiringAnyMode | ||
IsFiringMeleeCollided | ||
IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
IsModeEnabled | ||
LookAt(ObjectInSpace) | (Inherited from ObjectInSpace.) | |
LookAt(Vector3) | (Inherited from ObjectInSpace.) | |
LookAt(ObjectInSpace, Vector3) | (Inherited from ObjectInSpace.) | |
LookAt(Vector3, Vector3) | (Inherited from ObjectInSpace.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
ModifiableMeshCreate | (Inherited from MeshInSpace.) | |
ModifiableMeshDestroy | (Inherited from MeshInSpace.) | |
NetworkDisablePropertySynchronization | (Inherited from Component.) | |
NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
NetworkModeAddUser | (Inherited from Component.) | |
NetworkModeIsEnabledForUser | (Inherited from Component.) | |
NetworkModeRemoveUser | (Inherited from Component.) | |
NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NotifyInstantMovement | (Inherited from MeshInSpace.) | |
ObjectInteractionEnter | ||
ObjectInteractionExit | ||
ObjectInteractionGetInfo | ||
ObjectInteractionInputMessage | ||
ObjectInteractionUpdate | ||
OnAddedToParent | (Inherited from ObjectInSpace.) | |
OnCanFire | ||
OnCheckSelectionByRay | (Inherited from MeshInSpace.) | |
OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
OnClientDisconnected | (Inherited from Component.) | |
OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
OnCollisionBodyCreated | (Inherited from MeshInSpace.) | |
OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
OnComponentRemoved | (Overrides ComponentOnComponentRemoved(Component).) | |
OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
OnEnabledInHierarchyChanged | (Overrides MeshInSpaceOnEnabledInHierarchyChanged.) | |
OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledSelectionByCursor | (Inherited from ObjectInSpace.) | |
OnFire | ||
OnGetCollisionShapeData | (Inherited from MeshInSpace.) | |
OnGetRenderSceneData | (Overrides MeshInSpaceOnGetRenderSceneData(ViewportRenderingContext, GetRenderSceneDataMode, SceneGetObjectsInSpaceItem).) | |
OnGetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) | |
OnGetSceneObjectFlags | (Inherited from MeshInSpace.) | |
OnLifetimeEnd | (Inherited from ObjectInSpace.) | |
OnLoad |
Called during object loading.
(Inherited from Component.) | |
OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
OnMetadataGetMembersFilter | (Overrides MeshInSpaceOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) | |
OnOcclusionCullingDataGet | (Inherited from MeshInSpace.) | |
OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) | |
OnReceiveNetworkMessageFromClient | (Overrides ComponentOnReceiveNetworkMessageFromClient(ServerNetworkService_ComponentsClientItem, String, ArrayDataReader).) | |
OnReceiveNetworkMessageFromServer | (Overrides MeshInSpaceOnReceiveNetworkMessageFromServer(String, ArrayDataReader).) | |
OnRemovedFromParent | (Inherited from ObjectInSpace.) | |
OnSave |
Called during object saving.
(Inherited from Component.) | |
OnSimulationStep | (Overrides ObjectInSpaceOnSimulationStep.) | |
OnSimulationStepClient | (Overrides ObjectInSpaceOnSimulationStepClient.) | |
OnSpaceBoundsUpdate | (Inherited from MeshInSpace.) | |
OnSpaceBoundsUpdateIncludeChildren | (Overrides ObjectInSpaceOnSpaceBoundsUpdateIncludeChildren.) | |
OnTransformChanged | (Inherited from MeshInSpace.) | |
OnTransformUpdating | (Inherited from ObjectInSpace.) | |
OnUpdate | (Overrides MeshInSpaceOnUpdate(Single).) | |
OnUpdateDataFromPhysicalBody | (Inherited from MeshInSpace.) | |
PaintLayersNeedUpdate | (Inherited from MeshInSpace.) | |
PerformCanFire | ||
PerformFire | ||
PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
RayCast | (Inherited from MeshInSpace.) | |
RecreateBody | (Inherited from MeshInSpace.) | |
RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
SetPosition(Vector3) | (Inherited from ObjectInSpace.) | |
SetPosition(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SetRotation(Angles) | (Inherited from ObjectInSpace.) | |
SetRotation(Quaternion) | (Inherited from ObjectInSpace.) | |
SetRotation(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SetScale(Double) | (Inherited from ObjectInSpace.) | |
SetScale(Vector3) | (Inherited from ObjectInSpace.) | |
SetScale(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SetTransparentRenderingAddOffsetWhenSortByDistance | (Inherited from MeshInSpace.) | |
SoundPlay | ||
SpaceBoundsUpdate | (Inherited from ObjectInSpace.) | |
StartPlayOneAnimation | ||
ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) | |
CanFire | ||
CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) | |
CollisionSoundPlayBefore | (Inherited from MeshInSpace.) | |
ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
Fire | ||
FiringBeginEvent | ||
FiringEndEvent | ||
GetBulletWorldInitialTransformEvent | ||
GetRenderSceneData | (Inherited from ObjectInSpace.) | |
GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) | |
GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) | |
LifetimeEnd | (Inherited from ObjectInSpace.) | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) | |
MeshOutputOverride | (Inherited from MeshInSpace.) | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
ObjectInteractionGetInfoEvent | ||
OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) | |
PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) | |
PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
SoundPlayBefore | ||
SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) | |
SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) | |
SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) | |
StartPlayOneAnimationBefore | ||
StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) | |
StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) | |
TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) | |
VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) | |
WeaponTypeChanged | Occurs when the WeaponType property value changes. |
Name | Description | |
---|---|---|
EditorCameraTransform | (Inherited from ObjectInSpace.) | |
WeaponTypeDefault |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |