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Simple3DRenderer Methods

The Simple3DRenderer type exposes the following members.

Methods
  NameDescription
Public methodAddArrow(Ray, Double, Double, Boolean, Double)
Public methodAddArrow(Vector3, Vector3, Double, Double, Boolean, Double)
Renders an arrow.
Public methodAddBounds
Renders a bounds.
Public methodAddBox
Renders a box.
Public methodAddCapsule(Capsule, Int32, Boolean, Double)
Public methodAddCapsule(Matrix4, Int32, Double, Double, Int32, Boolean, Double)
Public methodAddCone
Public methodAddCylinder(Cylinder, Int32, Boolean, Double)
Public methodAddCylinder(Matrix4, Int32, Double, Double, Int32, Boolean, Double)
Public methodAddEllipse(Vector2, Int32, Matrix4, Boolean, Double)
Public methodAddEllipse(Vector2, Int32, Matrix4, Boolean, Double)
Public methodAddLine(Line3, Double)
Renders a line.
Public methodAddLine(Vector3, Vector3, Double)
Renders a line.
Public methodAddLine(Vector3, Vector3, Double)
Renders a line.
Public methodAddLineThin(Line3)
Renders a line.
Public methodAddLineThin(Line3)
Renders a line.
Public methodAddLineThin(Vector3, Vector3)
Renders a line.
Public methodAddMesh(MeshCompiledData, Matrix4, Boolean, Boolean)
Public methodAddMesh(MeshCompiledData, Matrix4, Boolean, Boolean)
Public methodAddRectangle(Rectangle, Matrix4, Boolean, Double)
Public methodAddRectangle(Rectangle, Matrix4, Boolean, Double)
Public methodAddSphere(Sphere, Int32, Boolean, Double)
Renders a sphere.
Public methodAddSphere(Matrix4, Double, Int32, Boolean, Double)
Public methodAddSphere(Vector3, Double, Int32, Boolean, Double)
Renders a sphere.
Public methodAddTriangles(IListVector3, Boolean, Boolean)
Public methodAddTriangles(IListSimple3DRendererVertex, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListSimple3DRendererVertex, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListVector3, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListVector3, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListVector3, IListInt32, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListVector3F, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListVector3F, Matrix4, Boolean, Boolean)
Public methodAddTriangles(IListSimple3DRendererVertex, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListSimple3DRendererVertex, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListVector3, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListVector3, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListVector3F, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddTriangles(IListVector3F, IListInt32, Matrix4, Boolean, Boolean)
Renders a vertex/index buffer.
Public methodAddVertexIndexData(Simple3DRendererVertexIndexData, Matrix4, Boolean, Boolean)
Public methodAddVertexIndexData(Simple3DRendererVertexIndexData, Matrix4, Boolean, Boolean)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetThicknessByPixelSize
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodResetCutVolumes
Public methodSetColor(ColorValue, ColorValue)
Public methodSetColor(ColorValue, Boolean)
Public methodSetCutVolumes
Public methodSetOcclusionQuery
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodViewportRendering_Clear
Public methodViewportRendering_PrepareRenderables
Public methodViewportRendering_RenderToCurrentViewport
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Extension Methods
See Also