BodyFixedRotation Property |
Set this body to have fixed rotation. This causes the mass
to be reset.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public bool FixedRotation { get; set; }
Property Value
Type:
Booleantrue if it has fixed rotation; otherwise,
false.
See Also