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BodyInertia Property

Get or set the rotational inertia of the body about the local origin. usually in kg-m^2. Warning: This property is readonly during callbacks.

Namespace:  Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public float Inertia { get; set; }

Property Value

Type: Single
The inertia.
Exceptions
ExceptionCondition
InvalidOperationExceptionThrown when the world is Locked/Stepping.
See Also