Get the world body origin position.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Vector2 Position { get; set; }
Return Value
Type:
Vector2Return the world position of the body's origin.
See Also