NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
Terrain Class
Terrain Properties
AllowFullUpdateGeometryCollisionCurrentLayers Property
CastShadows Property
Collision Property
CollisionFriction Property
CollisionMaterial Property
CollisionRestitution Property
DebugDrawSurfaceObjectsBounds Property
HeightmapBuffer Property
HeightmapSize Property
HeightmapSize_UndoDependentData Property
Holes Property
HolesEnabled Property
HorizontalSize Property
LODCount Property
LODDistance Property
LODEnabled Property
Material Property
MaterialColor Property
MaterialUV0 Property
MaterialUV1 Property
MaterialUVCurvatureFrequency Property
MaterialUVCurvatureIntensity Property
MotionBlurFactor Property
Occluder Property
PaintMaskSize Property
Position Property
PrecalculateObjects Property
ReceiveDecals Property
Surface Property
SurfaceObjects Property
SurfaceObjectsCastShadows Property
SurfaceObjectsCollision Property
SurfaceObjectsColor Property
SurfaceObjectsDistribution Property
SurfaceObjectsScale Property
SurfaceObjectsVisibilityDistanceFactor Property
TileSize Property
Visible Property
Terrain
Material Property
Base material of a terrain.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
Reference
<
Material
>
Material
{
get
;
set
; }
Property Value
Type:
Reference
Material
See Also
Reference
Terrain Class
NeoAxis Namespace
Copyright 2024 NeoAxis Group. All rights reserved.