WeaponTypeMode1FireSound Property |
The sound that is played when a shot occurs.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<Sound> Mode1FireSound { get; set; }
Property Value
Type:
ReferenceSoundSee Also