WeaponType Class |
Namespace: NeoAxis
public class WeaponType : Component, ItemTypeInterface
The WeaponType type exposes the following members.
Name | Description | |
---|---|---|
![]() | WeaponType | Initializes a new instance of the WeaponType class |
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | HandguardFar | |
![]() | HandguardNear | |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | IdleAnimation |
An animation of the weapon at rest.
|
![]() | InventoryImage |
The image of the weapon type to preview in the inventory.
|
![]() | Mesh |
The mesh of the weapon.
|
![]() | Mode1BulletCount |
The number of bullets when fired.
|
![]() | Mode1BulletDispersionAngle |
The maximal dispersion angle of the bullet when fired.
|
![]() | Mode1BulletSpeed |
The initial speed of the bullet.
|
![]() | Mode1BulletTransform |
The initial position, rotation and scale of the bullet.
|
![]() | Mode1BulletType |
The type of the bullet.
|
![]() | Mode1Enabled |
Whether to enabled a mode 1.
|
![]() | Mode1FireAnimation |
An animation of the weapon at fire.
|
![]() | Mode1FireAnimationSpeed |
The multiplier for playing the fire animation.
|
![]() | Mode1FireMuzzleFlashParticle | |
![]() | Mode1FireSound |
The sound that is played when a shot occurs.
|
![]() | Mode1FiringBeginSound |
The sound that is played when the firing begins.
|
![]() | Mode1FiringDistance | |
![]() | Mode1FiringFireTime |
The time of the bullet creation during firing cycle.
|
![]() | Mode1FiringTotalTime |
Total time of one firing cycle.
|
![]() | Mode1MaxRecoilOffset | |
![]() | Mode1MaxRecoilOffsetTime | |
![]() | Mode1MeleeCollisionDetectionMethod | |
![]() | Mode1MeleeCollisionSound | |
![]() | Mode1MeleeCollisionVolume | |
![]() | Mode1MeleeDamage | |
![]() | Mode1MeleeImpulse | |
![]() | Mode1StopMovementWhenFiring | |
![]() | Mode2BulletCount |
The number of bullets when fired.
|
![]() | Mode2BulletDispersionAngle |
The maximal dispersion angle of the bullet when fired.
|
![]() | Mode2BulletSpeed |
The initial speed of the bullet.
|
![]() | Mode2BulletTransform |
The initial position, rotation and scale of the bullet.
|
![]() | Mode2BulletType |
The type of the bullet.
|
![]() | Mode2Enabled |
Whether to enabled a mode 2.
|
![]() | Mode2FireAnimation |
An animation of the weapon at fire.
|
![]() | Mode2FireAnimationSpeed |
The multiplier for playing the fire animation.
|
![]() | Mode2FireMuzzleFlashParticle | |
![]() | Mode2FireSound |
The sound that is played when a shot occurs.
|
![]() | Mode2FiringBeginSound |
The sound that is played when the firing begins.
|
![]() | Mode2FiringDistance | |
![]() | Mode2FiringFireTime |
The time of the bullet creation during firing cycle.
|
![]() | Mode2FiringTotalTime |
Total time of one firing cycle.
|
![]() | Mode2MaxRecoilOffset | |
![]() | Mode2MaxRecoilOffsetTime | |
![]() | Mode2MeleeCollisionDetectionMethod | |
![]() | Mode2MeleeCollisionSound | |
![]() | Mode2MeleeCollisionVolume | |
![]() | Mode2MeleeDamage | |
![]() | Mode2MeleeImpulse | |
![]() | Mode2StopMovementWhenFiring | |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | PistolGripBottom | |
![]() | PistolGripTop | |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | Version | |
![]() | WayToUse |
How to use the weapon.
|
Name | Description | |
---|---|---|
![]() | AddComponent |
Adds a component as a child.
(Inherited from Component.) |
![]() | BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) |
![]() | BeginNetworkMessageToEveryone | (Inherited from Component.) |
![]() | BeginNetworkMessageToServer | (Inherited from Component.) |
![]() | Clone |
Creates a copy of the object.
(Inherited from Component.) |
![]() | CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | DataWasChanged | |
![]() | Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) |
![]() | EndNetworkMessage | (Inherited from Component.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | GetAllParents |
Gets all parents of the component.
(Inherited from Component.) |
![]() | GetArmsCenter | |
![]() | GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) |
![]() | GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) |
![]() | GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetHandguardCenter | |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) |
![]() | GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) |
![]() | GetPistolGripCenter | |
![]() | GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) |
![]() | GetScreenLabelInfo | (Inherited from Component.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) |
![]() | MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) |
![]() | MethodInvoke |
Calls a method by name.
(Inherited from Component.) |
![]() | MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | NetworkDisablePropertySynchronization | (Inherited from Component.) |
![]() | NetworkIsDisabledPropertySynchronization | (Inherited from Component.) |
![]() | NetworkModeAddUser | (Inherited from Component.) |
![]() | NetworkModeIsEnabledForUser | (Inherited from Component.) |
![]() | NetworkModeRemoveUser | (Inherited from Component.) |
![]() | NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) |
![]() | NewObjectSetDefaultConfiguration | (Overrides ComponentNewObjectSetDefaultConfiguration(Boolean).) |
![]() | NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) |
![]() | OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component.) |
![]() | OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) |
![]() | OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) |
![]() | OnClientDisconnected | (Inherited from Component.) |
![]() | OnClone |
Called when the object is cloned.
(Inherited from Component.) |
![]() | OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) |
![]() | OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) |
![]() | OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDispose |
Called when the object is disposed.
(Inherited from Component.) |
![]() | OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) |
![]() | OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) |
![]() | OnEnabledInHierarchyChanged |
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.) |
![]() | OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnLoad |
Called during object loading.
(Inherited from Component.) |
![]() | OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) |
![]() | OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) |
![]() | OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) |
![]() | OnReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | OnReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component.) |
![]() | OnSave |
Called during object saving.
(Inherited from Component.) |
![]() | OnSimulationStep |
Called during the simulation step.
(Inherited from Component.) |
![]() | OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component.) |
![]() | OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) |
![]() | PreloadResources |
Preload resources used by the object.
(Inherited from Component.) |
![]() | PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) |
![]() | PropertySet |
Sets the value of a property by name.
(Inherited from Component.) |
![]() | RemoveAllComponents |
Removes all child components.
(Inherited from Component.) |
![]() | RemoveComponent |
Removes a child component.
(Inherited from Component.) |
![]() | RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) |
![]() | ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) |
![]() | TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) |
![]() | TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | HandguardFarChanged | Occurs when the HandguardFar property value changes. |
![]() | HandguardNearChanged | Occurs when the HandguardNear property value changes. |
![]() | IdleAnimationChanged | Occurs when the IdleAnimation property value changes. |
![]() | InventoryImageChanged | Occurs when the InventoryImage property value changes. |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MeshChanged | Occurs when the Mesh property value changes. |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | Mode1BulletCountChanged | Occurs when the Mode1BulletCount property value changes. |
![]() | Mode1BulletDispersionAngleChanged | Occurs when the Mode1BulletDispersionAngle property value changes. |
![]() | Mode1BulletSpeedChanged | Occurs when the Mode1BulletSpeed property value changes. |
![]() | Mode1BulletTransformChanged | Occurs when the Mode1BulletTransform property value changes. |
![]() | Mode1BulletTypeChanged | Occurs when the Mode1BulletType property value changes. |
![]() | Mode1EnabledChanged | Occurs when the Mode1Enabled property value changes. |
![]() | Mode1FireAnimationChanged | Occurs when the Mode1FireAnimation property value changes. |
![]() | Mode1FireAnimationSpeedChanged | Occurs when the Mode1FireAnimationSpeed property value changes. |
![]() | Mode1FireMuzzleFlashParticleChanged | Occurs when the Mode1FireMuzzleFlashParticle property value changes. |
![]() | Mode1FireSoundChanged | Occurs when the Mode1FireSound property value changes. |
![]() | Mode1FiringBeginSoundChanged | Occurs when the Mode1FiringBeginSound property value changes. |
![]() | Mode1FiringDistanceChanged | Occurs when the Mode1FiringDistance property value changes. |
![]() | Mode1FiringFireTimeChanged | Occurs when the Mode1FiringFireTime property value changes. |
![]() | Mode1FiringTotalTimeChanged | Occurs when the Mode1FiringTotalTime property value changes. |
![]() | Mode1MaxRecoilOffsetChanged | Occurs when the Mode1MaxRecoilOffset property value changes. |
![]() | Mode1MaxRecoilOffsetTimeChanged | Occurs when the Mode1MaxRecoilOffsetTime property value changes. |
![]() | Mode1MeleeCollisionDetectionMethodChanged | Occurs when the Mode1MeleeCollisionDetectionMethod property value changes. |
![]() | Mode1MeleeCollisionSoundChanged | Occurs when the Mode1MeleeCollisionSound property value changes. |
![]() | Mode1MeleeCollisionVolumeChanged | Occurs when the Mode1MeleeCollisionVolume property value changes. |
![]() | Mode1MeleeDamageChanged | Occurs when the Mode1MeleeDamage property value changes. |
![]() | Mode1MeleeImpulseChanged | Occurs when the Mode1MeleeImpulse property value changes. |
![]() | Mode1StopMovementWhenFiringChanged | Occurs when the Mode1StopMovementWhenFiring property value changes. |
![]() | Mode2BulletCountChanged | Occurs when the Mode2BulletCount property value changes. |
![]() | Mode2BulletDispersionAngleChanged | Occurs when the Mode2BulletDispersionAngle property value changes. |
![]() | Mode2BulletSpeedChanged | Occurs when the Mode2BulletSpeed property value changes. |
![]() | Mode2BulletTransformChanged | Occurs when the Mode2BulletTransform property value changes. |
![]() | Mode2BulletTypeChanged | Occurs when the Mode2BulletType property value changes. |
![]() | Mode2EnabledChanged | Occurs when the Mode2Enabled property value changes. |
![]() | Mode2FireAnimationChanged | Occurs when the Mode2FireAnimation property value changes. |
![]() | Mode2FireAnimationSpeedChanged | Occurs when the Mode2FireAnimationSpeed property value changes. |
![]() | Mode2FireMuzzleFlashParticleChanged | Occurs when the Mode2FireMuzzleFlashParticle property value changes. |
![]() | Mode2FireSoundChanged | Occurs when the Mode2FireSound property value changes. |
![]() | Mode2FiringBeginSoundChanged | Occurs when the Mode2FiringBeginSound property value changes. |
![]() | Mode2FiringDistanceChanged | Occurs when the Mode2FiringDistance property value changes. |
![]() | Mode2FiringFireTimeChanged | Occurs when the Mode2FiringFireTime property value changes. |
![]() | Mode2FiringTotalTimeChanged | Occurs when the Mode2FiringTotalTime property value changes. |
![]() | Mode2MaxRecoilOffsetChanged | Occurs when the Mode2MaxRecoilOffset property value changes. |
![]() | Mode2MaxRecoilOffsetTimeChanged | Occurs when the Mode2MaxRecoilOffsetTime property value changes. |
![]() | Mode2MeleeCollisionDetectionMethodChanged | Occurs when the Mode2MeleeCollisionDetectionMethod property value changes. |
![]() | Mode2MeleeCollisionSoundChanged | Occurs when the Mode2MeleeCollisionSound property value changes. |
![]() | Mode2MeleeCollisionVolumeChanged | Occurs when the Mode2MeleeCollisionVolume property value changes. |
![]() | Mode2MeleeDamageChanged | Occurs when the Mode2MeleeDamage property value changes. |
![]() | Mode2MeleeImpulseChanged | Occurs when the Mode2MeleeImpulse property value changes. |
![]() | Mode2StopMovementWhenFiringChanged | Occurs when the Mode2StopMovementWhenFiring property value changes. |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | PistolGripBottomChanged | Occurs when the PistolGripBottom property value changes. |
![]() | PistolGripTopChanged | Occurs when the PistolGripTop property value changes. |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | WayToUseChanged | Occurs when the WayToUse property value changes. |
Name | Description | |
---|---|---|
![]() | EditorCameraTransform |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |