NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
WeaponType Class
WeaponType Events
HandguardFarChanged Event
HandguardNearChanged Event
IdleAnimationChanged Event
InventoryImageChanged Event
MeshChanged Event
Mode1BulletCountChanged Event
Mode1BulletDispersionAngleChanged Event
Mode1BulletSpeedChanged Event
Mode1BulletTransformChanged Event
Mode1BulletTypeChanged Event
Mode1EnabledChanged Event
Mode1FireAnimationChanged Event
Mode1FireAnimationSpeedChanged Event
Mode1FireMuzzleFlashParticleChanged Event
Mode1FireSoundChanged Event
Mode1FiringBeginSoundChanged Event
Mode1FiringDistanceChanged Event
Mode1FiringFireTimeChanged Event
Mode1FiringTotalTimeChanged Event
Mode1MaxRecoilOffsetChanged Event
Mode1MaxRecoilOffsetTimeChanged Event
Mode1MeleeCollisionDetectionMethodChanged Event
Mode1MeleeCollisionSoundChanged Event
Mode1MeleeCollisionVolumeChanged Event
Mode1MeleeDamageChanged Event
Mode1MeleeImpulseChanged Event
Mode1StopMovementWhenFiringChanged Event
Mode2BulletCountChanged Event
Mode2BulletDispersionAngleChanged Event
Mode2BulletSpeedChanged Event
Mode2BulletTransformChanged Event
Mode2BulletTypeChanged Event
Mode2EnabledChanged Event
Mode2FireAnimationChanged Event
Mode2FireAnimationSpeedChanged Event
Mode2FireMuzzleFlashParticleChanged Event
Mode2FireSoundChanged Event
Mode2FiringBeginSoundChanged Event
Mode2FiringDistanceChanged Event
Mode2FiringFireTimeChanged Event
Mode2FiringTotalTimeChanged Event
Mode2MaxRecoilOffsetChanged Event
Mode2MaxRecoilOffsetTimeChanged Event
Mode2MeleeCollisionDetectionMethodChanged Event
Mode2MeleeCollisionSoundChanged Event
Mode2MeleeCollisionVolumeChanged Event
Mode2MeleeDamageChanged Event
Mode2MeleeImpulseChanged Event
Mode2StopMovementWhenFiringChanged Event
PistolGripBottomChanged Event
PistolGripTopChanged Event
WayToUseChanged Event
WeaponType
WayToUseChanged Event
Occurs when the
WayToUse
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
event
Action
<
WeaponType
>
WayToUseChanged
Value
Type:
System
Action
WeaponType
See Also
Reference
WeaponType Class
NeoAxis Namespace
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