Constraint_SixDOF Class |
Namespace: NeoAxis
public class Constraint_SixDOF : ObjectInSpace, IPhysicalObject
The Constraint_SixDOF type exposes the following members.
Name | Description | |
---|---|---|
![]() | Constraint_SixDOF | Initializes a new instance of the Constraint_SixDOF class |
Name | Description | |
---|---|---|
![]() | AngularXAxis |
Angular X-axis constraint mode.
|
![]() | AngularXAxisFriction |
The friction of angular axis X.
|
![]() | AngularXAxisLimit |
The limits of the angular axis X.
|
![]() | AngularXAxisMotor |
The motor mode of angular axis X.
|
![]() | AngularXAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | AngularXAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | AngularXAxisMotorLimit |
Force range to apply in case of a angular constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | AngularXAxisMotorTarget |
The target value of the angular axis X motor. It is a velocity or a position depending the mode.
|
![]() | AngularYAxis |
Angular Y-axis constraint mode.
|
![]() | AngularYAxisFriction |
The friction of angular axis Y.
|
![]() | AngularYAxisLimit |
The limits of the angular axis Y.
|
![]() | AngularYAxisMotor |
The motor mode of angular axis Y.
|
![]() | AngularYAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | AngularYAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | AngularYAxisMotorLimit |
Force range to apply in case of a angular constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | AngularYAxisMotorTarget |
The target value of the angular axis Y motor. It is a velocity or a position depending the mode.
|
![]() | AngularZAxis |
Angular Z-axis constraint mode.
|
![]() | AngularZAxisFriction |
The friction of angular axis Z.
|
![]() | AngularZAxisLimit |
The limits of the angular axis Z.
|
![]() | AngularZAxisMotor |
The motor mode of angular axis Z.
|
![]() | AngularZAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | AngularZAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | AngularZAxisMotorLimit |
Force range to apply in case of a angular constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | AngularZAxisMotorTarget |
The target value of the angular axis Z motor. It is a velocity or a position depending the mode.
|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | BodyA |
The first physical body used.
|
![]() | BodyB |
The second physical body used.
|
![]() | CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) |
![]() | CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | CollisionsBetweenLinkedBodies |
Whether the collision detection is enabled between the linked physical bodies.
|
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledSelectionByCursor | (Inherited from ObjectInSpace.) |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | LinearXAxis |
Linear X-axis constraint mode.
|
![]() | LinearXAxisFriction |
The friction of linear axis X.
|
![]() | LinearXAxisLimit |
The limits of the linear axis X.
|
![]() | LinearXAxisMotor |
The motor mode of linear axis X.
|
![]() | LinearXAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | LinearXAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | LinearXAxisMotorLimit |
Force range to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | LinearXAxisMotorTarget |
The target value of the linear axis X motor. It is a velocity or a position depending the mode.
|
![]() | LinearYAxis |
Linear Y-axis constraint mode.
|
![]() | LinearYAxisFriction |
The friction of linear axis Y.
|
![]() | LinearYAxisLimit |
The limits of the linear axis Y.
|
![]() | LinearYAxisMotor |
The motor mode of linear axis Y.
|
![]() | LinearYAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | LinearYAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | LinearYAxisMotorLimit |
Force range to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | LinearYAxisMotorTarget |
The target value of the linear axis Y motor. It is a velocity or a position depending the mode.
|
![]() | LinearZAxis |
Linear Z-axis constraint mode.
|
![]() | LinearZAxisFriction |
The friction of linear axis Z.
|
![]() | LinearZAxisLimit |
The limits of the linear axis Z.
|
![]() | LinearZAxisMotor |
The motor mode of linear axis Z.
|
![]() | LinearZAxisMotorDamping |
Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
|
![]() | LinearZAxisMotorFrequency |
Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
|
![]() | LinearZAxisMotorLimit |
Force range to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
|
![]() | LinearZAxisMotorTarget |
The target value of the linear axis Z motor. It is a velocity or a position depending the mode.
|
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | NetworkID | (Inherited from Component.) |
![]() | NetworkIsClient | (Inherited from Component.) |
![]() | NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) |
![]() | NetworkIsSingle | (Inherited from Component.) |
![]() | NetworkIsSingleOrClient | (Inherited from Component.) |
![]() | NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) |
![]() | NetworkModeUsers | (Inherited from Component.) |
![]() | NumPositionStepsOverride |
Override for the number of position velocity iterations to run, the total amount of iterations is the max of Scene.PhysicsNumPositionSteps and this for all constraints in the island.
|
![]() | NumVelocityStepsOverride |
Override for the number of solver velocity iterations to run, the total amount of iterations is the max of Scene.PhysicsNumVelocitySteps and this for all constraints in the island.
|
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ParentScene | (Inherited from ObjectInSpace.) |
![]() | PhysicalConstraint | |
![]() | RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) |
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) |
![]() | Simulate |
Whether to enable the constraint in the simulation. The property can be used to implement a breakable constraint.
|
![]() | SpaceBounds | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsOverride | (Inherited from ObjectInSpace.) |
![]() | Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) |
![]() | TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) |
![]() | VisibleInHierarchy | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | AddComponent |
Adds a component as a child.
(Inherited from Component.) |
![]() | BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) |
![]() | BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) |
![]() | BeginNetworkMessageToEveryone | (Inherited from Component.) |
![]() | BeginNetworkMessageToServer | (Inherited from Component.) |
![]() | CheckSelectionByRay | (Inherited from ObjectInSpace.) |
![]() | Clone |
Creates a copy of the object.
(Inherited from Component.) |
![]() | CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) |
![]() | DestroyConstraint | |
![]() | Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) |
![]() | EndNetworkMessage | (Inherited from Component.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | GetAllParents |
Gets all parents of the component.
(Inherited from Component.) |
![]() | GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) |
![]() | GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) |
![]() | GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) |
![]() | GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) |
![]() | GetPhysicsWorldData | |
![]() | GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) |
![]() | GetScreenLabelInfo | (Inherited from Component.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | LookAt(ObjectInSpace) | (Inherited from ObjectInSpace.) |
![]() | LookAt(Vector3) | (Inherited from ObjectInSpace.) |
![]() | LookAt(ObjectInSpace, Vector3) | (Inherited from ObjectInSpace.) |
![]() | LookAt(Vector3, Vector3) | (Inherited from ObjectInSpace.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) |
![]() | MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) |
![]() | MethodInvoke |
Calls a method by name.
(Inherited from Component.) |
![]() | MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | NetworkDisablePropertySynchronization | (Inherited from Component.) |
![]() | NetworkIsDisabledPropertySynchronization | (Inherited from Component.) |
![]() | NetworkModeAddUser | (Inherited from Component.) |
![]() | NetworkModeIsEnabledForUser | (Inherited from Component.) |
![]() | NetworkModeRemoveUser | (Inherited from Component.) |
![]() | NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) |
![]() | NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) |
![]() | NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) |
![]() | OnAddedToParent | (Inherited from ObjectInSpace.) |
![]() | OnCheckSelectionByRay | (Inherited from ObjectInSpace.) |
![]() | OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) |
![]() | OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) |
![]() | OnClientDisconnected | (Inherited from Component.) |
![]() | OnClone |
Called when the object is cloned.
(Inherited from Component.) |
![]() | OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) |
![]() | OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) |
![]() | OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDispose |
Called when the object is disposed.
(Inherited from Component.) |
![]() | OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) |
![]() | OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) |
![]() | OnEnabledInHierarchyChanged | (Overrides ObjectInSpaceOnEnabledInHierarchyChanged.) |
![]() | OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnEnabledSelectionByCursor | (Overrides ObjectInSpaceOnEnabledSelectionByCursor.) |
![]() | OnGetRenderSceneData | (Overrides ObjectInSpaceOnGetRenderSceneData(ViewportRenderingContext, GetRenderSceneDataMode, SceneGetObjectsInSpaceItem).) |
![]() | OnGetSceneObjectFlags | (Inherited from ObjectInSpace.) |
![]() | OnLifetimeEnd | (Inherited from ObjectInSpace.) |
![]() | OnLoad |
Called during object loading.
(Inherited from Component.) |
![]() | OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) |
![]() | OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) |
![]() | OnOcclusionCullingDataGet | (Inherited from ObjectInSpace.) |
![]() | OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) |
![]() | OnReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | OnReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | OnRemovedFromParent | (Inherited from ObjectInSpace.) |
![]() | OnSave |
Called during object saving.
(Inherited from Component.) |
![]() | OnSimulationStep | (Overrides ObjectInSpaceOnSimulationStep.) |
![]() | OnSimulationStepClient | (Inherited from ObjectInSpace.) |
![]() | OnSpaceBoundsUpdate | (Inherited from ObjectInSpace.) |
![]() | OnSpaceBoundsUpdateIncludeChildren | (Inherited from ObjectInSpace.) |
![]() | OnTransformChanged | (Overrides ObjectInSpaceOnTransformChanged.) |
![]() | OnTransformUpdating | (Inherited from ObjectInSpace.) |
![]() | OnUpdate | (Overrides ComponentOnUpdate(Single).) |
![]() | PreloadResources |
Preload resources used by the object.
(Inherited from Component.) |
![]() | PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) |
![]() | PropertySet |
Sets the value of a property by name.
(Inherited from Component.) |
![]() | RecreateConstraint | |
![]() | RemoveAllComponents |
Removes all child components.
(Inherited from Component.) |
![]() | RemoveComponent |
Removes a child component.
(Inherited from Component.) |
![]() | RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) |
![]() | SetPosition(Vector3) | (Inherited from ObjectInSpace.) |
![]() | SetPosition(Double, Double, Double) | (Inherited from ObjectInSpace.) |
![]() | SetRotation(Angles) | (Inherited from ObjectInSpace.) |
![]() | SetRotation(Quaternion) | (Inherited from ObjectInSpace.) |
![]() | SetRotation(Double, Double, Double) | (Inherited from ObjectInSpace.) |
![]() | SetScale(Double) | (Inherited from ObjectInSpace.) |
![]() | SetScale(Vector3) | (Inherited from ObjectInSpace.) |
![]() | SetScale(Double, Double, Double) | (Inherited from ObjectInSpace.) |
![]() | SetTransformWithoutUpdatingConstraint | |
![]() | SpaceBoundsUpdate | (Inherited from ObjectInSpace.) |
![]() | ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) |
![]() | TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) |
![]() | TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | AngularXAxisChanged | Occurs when the AngularXAxis property value changes. |
![]() | AngularXAxisFrictionChanged | Occurs when the AngularXAxisFriction property value changes. |
![]() | AngularXAxisLimitChanged | Occurs when the AngularXAxisLimit property value changes. |
![]() | AngularXAxisMotorChanged | Occurs when the AngularXAxisMotor property value changes. |
![]() | AngularXAxisMotorDampingChanged | Occurs when the AngularXAxisMotorDamping property value changes. |
![]() | AngularXAxisMotorFrequencyChanged | Occurs when the AngularXAxisMotorFrequency property value changes. |
![]() | AngularXAxisMotorLimitChanged | Occurs when the AngularXAxisMotorLimit property value changes. |
![]() | AngularXAxisMotorTargetChanged | Occurs when the AngularXAxisMotorTarget property value changes. |
![]() | AngularYAxisChanged | Occurs when the AngularYAxis property value changes. |
![]() | AngularYAxisFrictionChanged | Occurs when the AngularYAxisFriction property value changes. |
![]() | AngularYAxisLimitChanged | Occurs when the AngularYAxisLimit property value changes. |
![]() | AngularYAxisMotorChanged | Occurs when the AngularYAxisMotor property value changes. |
![]() | AngularYAxisMotorDampingChanged | Occurs when the AngularYAxisMotorDamping property value changes. |
![]() | AngularYAxisMotorFrequencyChanged | Occurs when the AngularYAxisMotorFrequency property value changes. |
![]() | AngularYAxisMotorLimitChanged | Occurs when the AngularYAxisMotorLimit property value changes. |
![]() | AngularYAxisMotorTargetChanged | Occurs when the AngularYAxisMotorTarget property value changes. |
![]() | AngularZAxisChanged | Occurs when the AngularZAxis property value changes. |
![]() | AngularZAxisFrictionChanged | Occurs when the AngularZAxisFriction property value changes. |
![]() | AngularZAxisLimitChanged | Occurs when the AngularZAxisLimit property value changes. |
![]() | AngularZAxisMotorChanged | Occurs when the AngularZAxisMotor property value changes. |
![]() | AngularZAxisMotorDampingChanged | Occurs when the AngularZAxisMotorDamping property value changes. |
![]() | AngularZAxisMotorFrequencyChanged | Occurs when the AngularZAxisMotorFrequency property value changes. |
![]() | AngularZAxisMotorLimitChanged | Occurs when the AngularZAxisMotorLimit property value changes. |
![]() | AngularZAxisMotorTargetChanged | Occurs when the AngularZAxisMotorTarget property value changes. |
![]() | BodyAChanged | Occurs when the BodyA property value changes. |
![]() | BodyBChanged | Occurs when the BodyB property value changes. |
![]() | CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | CollisionsBetweenLinkedBodiesChanged | Occurs when the CollisionsBetweenLinkedBodies property value changes. |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | GetRenderSceneData | (Inherited from ObjectInSpace.) |
![]() | GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) |
![]() | LifetimeEnd | (Inherited from ObjectInSpace.) |
![]() | LinearXAxisChanged | Occurs when the LinearXAxis property value changes. |
![]() | LinearXAxisFrictionChanged | Occurs when the LinearXAxisFriction property value changes. |
![]() | LinearXAxisLimitChanged | Occurs when the LinearXAxisLimit property value changes. |
![]() | LinearXAxisMotorChanged | Occurs when the LinearXAxisMotor property value changes. |
![]() | LinearXAxisMotorDampingChanged | Occurs when the LinearXAxisMotorDamping property value changes. |
![]() | LinearXAxisMotorFrequencyChanged | Occurs when the LinearXAxisMotorFrequency property value changes. |
![]() | LinearXAxisMotorLimitChanged | Occurs when the LinearXAxisMotorLimit property value changes. |
![]() | LinearXAxisMotorTargetChanged | Occurs when the LinearXAxisMotorTarget property value changes. |
![]() | LinearYAxisChanged | Occurs when the LinearYAxis property value changes. |
![]() | LinearYAxisFrictionChanged | Occurs when the LinearYAxisFriction property value changes. |
![]() | LinearYAxisLimitChanged | Occurs when the LinearYAxisLimit property value changes. |
![]() | LinearYAxisMotorChanged | Occurs when the LinearYAxisMotor property value changes. |
![]() | LinearYAxisMotorDampingChanged | Occurs when the LinearYAxisMotorDamping property value changes. |
![]() | LinearYAxisMotorFrequencyChanged | Occurs when the LinearYAxisMotorFrequency property value changes. |
![]() | LinearYAxisMotorLimitChanged | Occurs when the LinearYAxisMotorLimit property value changes. |
![]() | LinearYAxisMotorTargetChanged | Occurs when the LinearYAxisMotorTarget property value changes. |
![]() | LinearZAxisChanged | Occurs when the LinearZAxis property value changes. |
![]() | LinearZAxisFrictionChanged | Occurs when the LinearZAxisFriction property value changes. |
![]() | LinearZAxisLimitChanged | Occurs when the LinearZAxisLimit property value changes. |
![]() | LinearZAxisMotorChanged | Occurs when the LinearZAxisMotor property value changes. |
![]() | LinearZAxisMotorDampingChanged | Occurs when the LinearZAxisMotorDamping property value changes. |
![]() | LinearZAxisMotorFrequencyChanged | Occurs when the LinearZAxisMotorFrequency property value changes. |
![]() | LinearZAxisMotorLimitChanged | Occurs when the LinearZAxisMotorLimit property value changes. |
![]() | LinearZAxisMotorTargetChanged | Occurs when the LinearZAxisMotorTarget property value changes. |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | NumPositionStepsOverrideChanged | Occurs when the NumPositionStepsOverride property value changes. |
![]() | NumVelocityStepsOverrideChanged | Occurs when the NumVelocityStepsOverride property value changes. |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulateChanged | Occurs when the Simulate property value changes. |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) |
![]() | TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | EditorCameraTransform | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |