Rigid |
public class RigidBody2D : PhysicalBody2D
The RigidBody2D type exposes the following members.
| Name | Description | |
|---|---|---|
| RigidBody2D | Initializes a new instance of the RigidBody2D class |
| Name | Description | |
|---|---|---|
| Active | Gets the sleep state of the body. A sleeping body has very low CPU cost. | |
| AllowSleep | Allows sleep the body. | |
| AngularDamping | The angular reduction of velocity over time. | |
| AngularVelocity | The initial angular velocity of the body. | |
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace) | |
| CanBeSelectedInHierarchy | (Inherited from ObjectInSpace) | |
| CCD | Gets or sets a value indicating whether this body should be included in the CCD solver. | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| ContactsDisplay | Whether to display collected collision contacts data. | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledSelectionByCursor | (Inherited from ObjectInSpace) | |
| EnableGravity | Whether the rigid body is affected by the gravity. | |
| FixedRotation | Whether the body to have fixed rotation. | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| Inertia | Gets or sets the rotational inertia of the body about the local origin. | |
| IsResource | (Inherited from Component) | |
| LinearDamping | The linear reduction of velocity over time. | |
| LinearVelocity | The initial linear velocity of the body. | |
| LocalCenter | Gets or sets the local position of the center of mass. | |
| Mass | The mass of the rigid body. | |
| MotionType | The type of motion used. | |
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| ParentScene |
Gets the parent scene object.
(Inherited from Component) | |
| Physics2DBody | (Overrides PhysicalBody2DPhysics2DBody) | |
| RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| SpaceBounds | (Inherited from ObjectInSpace) | |
| SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace) | |
| SpaceBoundsOverride | (Inherited from ObjectInSpace) | |
| Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace) | |
| TransformInterpolation |
Whether to interpolate the transform between simulation steps.
(Inherited from ObjectInSpace) | |
| TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace) | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace) | |
| VisibleInHierarchy | (Inherited from ObjectInSpace) |
| Name | Description | |
|---|---|---|
| AddComponent |
Adds a component as a child.
(Inherited from Component) | |
| ApplyAngularImpulse | Apply an angular impulse. | |
| ApplyForce(Vector2) | Applies a force at the center of mass. | |
| ApplyForce(Vector2, Vector2) | Apply a force at a world point. If the force is not applied at the center of mass, it will generate a torque and affect the angular velocity. This wakes up the body. | |
| ApplyLinearImpulse(Vector2) | Apply an impulse at a point. This immediately modifies the velocity. This wakes up the body. | |
| ApplyLinearImpulse(Vector2, Vector2) | Apply an impulse at a point. This immediately modifies the velocity. It also modifies the angular velocity if the point of application is not at the center of mass. This wakes up the body. | |
| ApplyTorque | Apply a torque. This affects the angular velocity without affecting the linear velocity of the center of mass. This wakes up the body. | |
| BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessageToEveryone | (Inherited from Component) | |
| BeginNetworkMessageToServer | (Inherited from Component) | |
| CheckSelectionByRay | (Inherited from ObjectInSpace) | |
| Clone |
Creates a copy of the object.
(Inherited from Component) | |
| CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParentT |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| GetAllParents |
Gets all parents of the component.
(Inherited from Component) | |
| GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component) | |
| GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component) | |
| GetComponentByPath |
Finds a child component by path.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component) | |
| GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component) | |
| GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component) | |
| GetScreenLabelInfo | (Inherited from Component) | |
| GetTransformInterpolated | (Inherited from ObjectInSpace) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| LookAt(ObjectInSpace) | (Inherited from ObjectInSpace) | |
| LookAt(Vector3) | (Inherited from ObjectInSpace) | |
| LookAt(ObjectInSpace, Vector3) | (Inherited from ObjectInSpace) | |
| LookAt(Vector3, Vector3) | (Inherited from ObjectInSpace) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component) | |
| MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component) | |
| MethodInvoke |
Calls a method by name.
(Inherited from Component) | |
| MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| NetworkDisablePropertySynchronization | (Inherited from Component) | |
| NetworkIsDisabledPropertySynchronization | (Inherited from Component) | |
| NetworkModeAddUser | (Inherited from Component) | |
| NetworkModeIsEnabledForUser | (Inherited from Component) | |
| NetworkModeRemoveUser | (Inherited from Component) | |
| NetworkRestoreDisabledPropertySynchronization | (Inherited from Component) | |
| NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| OnAddedToParent | (Inherited from ObjectInSpace) | |
| OnCheckSelectionByRay | (Overrides ObjectInSpaceOnCheckSelectionByRay(ObjectInSpaceCheckSelectionByRayContext)) | |
| OnClientConnectedAfterRootComponentEnabled | (Inherited from Component) | |
| OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component) | |
| OnClientDisconnected | (Inherited from Component) | |
| OnClone |
Called when the object is cloned.
(Inherited from Component) | |
| OnComponentAdded |
Called when a child component is added.
(Inherited from Component) | |
| OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component) | |
| OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDisabledInSimulationAndIsInstance |
Called when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDispose |
Called when the object is disposed.
(Inherited from Component) | |
| OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component) | |
| OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component) | |
| OnEnabledInHierarchyChanged | (Overrides ObjectInSpaceOnEnabledInHierarchyChanged) | |
| OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnEnabledInSimulationAndIsInstance |
Called when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnEnabledSelectionByCursor | (Overrides ObjectInSpaceOnEnabledSelectionByCursor) | |
| OnGetRenderSceneData | (Overrides ObjectInSpaceOnGetRenderSceneData(ViewportRenderingContext, GetRenderSceneDataMode, SceneGetObjectsInSpaceItem)) | |
| OnGetSceneObjectFlags | (Inherited from ObjectInSpace) | |
| OnLifetimeEnd | (Inherited from ObjectInSpace) | |
| OnLoad |
Called during object loading.
(Inherited from Component) | |
| OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component) | |
| OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component) | |
| OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean)) | |
| OnOcclusionCullingDataGet | (Inherited from ObjectInSpace) | |
| OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component) | |
| OnReceiveNetworkMessageFromClient | (Inherited from Component) | |
| OnReceiveNetworkMessageFromServer | (Inherited from Component) | |
| OnRemovedFromParent | (Inherited from ObjectInSpace) | |
| OnSave |
Called during object saving.
(Inherited from Component) | |
| OnSimulationStep | (Inherited from ObjectInSpace) | |
| OnSimulationStepClient | (Inherited from ObjectInSpace) | |
| OnSpaceBoundsUpdate | (Overrides ObjectInSpaceOnSpaceBoundsUpdate(SpaceBounds)) | |
| OnSpaceBoundsUpdateIncludeChildren | (Inherited from ObjectInSpace) | |
| OnTransformChanged | (Overrides ObjectInSpaceOnTransformChanged) | |
| OnTransformUpdating | (Inherited from ObjectInSpace) | |
| OnUpdate |
Called during the update process of all objects.
(Inherited from Component) | |
| PreloadResources |
Preload resources used by the object.
(Inherited from Component) | |
| PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component) | |
| PropertySet |
Sets the value of a property by name.
(Inherited from Component) | |
| RecreateBody | ||
| RemoveAllComponents |
Removes all child components.
(Inherited from Component) | |
| RemoveComponent |
Removes a child component.
(Inherited from Component) | |
| RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component) | |
| RenderPhysicalObject | (Overrides PhysicalBody2DRenderPhysicalObject(ViewportRenderingContext, Int32)) | |
| SetPosition(Vector3) | (Inherited from ObjectInSpace) | |
| SetPosition(Double, Double, Double) | (Inherited from ObjectInSpace) | |
| SetRotation(Angles) | (Inherited from ObjectInSpace) | |
| SetRotation(Quaternion) | (Inherited from ObjectInSpace) | |
| SetRotation(Double, Double, Double) | (Inherited from ObjectInSpace) | |
| SetScale(Double) | (Inherited from ObjectInSpace) | |
| SetScale(Vector3) | (Inherited from ObjectInSpace) | |
| SetScale(Double, Double, Double) | (Inherited from ObjectInSpace) | |
| SpaceBoundsUpdate | (Inherited from ObjectInSpace) | |
| ToString |
Returns the name and type of the object as a string.
(Inherited from Component) | |
| TransformInterpolatedReset | (Inherited from ObjectInSpace) | |
| TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component) | |
| TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component) | |
| UpdateDataFromPhysicsEngine | (Overrides PhysicalBody2DUpdateDataFromPhysicsEngine) |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| AllowSleepChanged | Occurs when the AllowSleep property value changes. | |
| AngularDampingChanged | Occurs when the AngularDamping property value changes. | |
| AngularVelocityChanged | Occurs when the AngularVelocity property value changes. | |
| CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace) | |
| CcdChanged | Occurs when the CCD property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| ContactsDisplayChanged | Occurs when the ContactsDisplay property value changes. | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulationAndIsInstance |
Occurs when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInSimulationAndIsInstance |
Occurs when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnableGravityChanged | Occurs when the EnableGravity property value changes. | |
| FixedRotationChanged | Occurs when the FixedRotation property value changes. | |
| GetRenderSceneData | (Inherited from ObjectInSpace) | |
| GetRenderSceneDataBefore | (Inherited from ObjectInSpace) | |
| InertiaChanged | Occurs when the Inertia property value changes. | |
| LifetimeEnd | (Inherited from ObjectInSpace) | |
| LinearDampingChanged | Occurs when the LinearDamping property value changes. | |
| LinearVelocityChanged | Occurs when the LinearVelocity property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| LocalCenterChanged | Occurs when the LocalCenter property value changes. | |
| MassChanged | Occurs when the Mass property value changes. | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| MotionTypeChanged | Occurs when the MotionType property value changes. | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace) | |
| SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace) | |
| TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace) | |
| TransformInterpolationChanged | Occurs when the TransformInterpolation property value changes. (Inherited from ObjectInSpace) | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) | |
| VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace) |
| Name | Description | |
|---|---|---|
| EditorCameraTransform | (Inherited from ObjectInSpace) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |