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ScenePhysicsWorldClassConstraint Class

Inheritance Hierarchy

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class Constraint : IPhysicalObject

The ScenePhysicsWorldClassConstraint type exposes the following members.

Constructors
  NameDescription
Public methodScenePhysicsWorldClassConstraint
Initializes a new instance of the ScenePhysicsWorldClassConstraint class
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Properties
Methods
  NameDescription
Public methodDispose
Releases all resources used by the ScenePhysicsWorldClassConstraint
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRenderPhysicalObject
Public methodSetNumPositionStepsOverride
Public methodSetNumVelocityStepsOverride
Public methodSetSimulate
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Events
  NameDescription
Public eventDisposedEvent
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Extension Methods
See Also