SoftBody Class |
Namespace: NeoAxis
public class SoftBody : PhysicalBody
The SoftBody type exposes the following members.
Name | Description | |
---|---|---|
AnchorContactHardness |
The amount of correction is applied to follow anchor constraints.
| |
AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
BendingConstraintDistance |
The distance between two vertices that produce tension on a surface. Greater distance produces softer physical body.
| |
BodyAeroModel |
The aero model of the soft body.
| |
CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) | |
CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) | |
CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
ClusterIterations |
The number of collision cluster iterations performed during soft body simulation.
| |
ClustersNumber |
The number of collision clusters generated.
| |
CollisionGroup |
The collision filter group of the soft body.
| |
CollisionMargin |
The minimum allowable distance between cloth and collision object.
| |
CollisionMask |
The collision filter mask of the soft body.
| |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
Damping |
The damping factor applied to the overall motion of the soft body. Too much damping prevents the soft body from moving.
| |
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
Drag |
Controls the amount of drag acting on the soft body as it moves through the air.
| |
DriftIterations |
The number of drift iterations performed during soft body simulation.
| |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledSelectionByCursor | (Inherited from ObjectInSpace.) | |
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
KineticContactHardness |
The amount of penetration correction applied to contacts with static bodies.
| |
Lift |
Controls the amount of lift that is generated as the soft body moves through the air.
| |
LinearVelocity |
The initial linear velocity of the soft body.
| |
Mass |
The mass of the soft body.
| |
MassFromFaces |
Whether to use mass scaling factor for each vertex.
| |
Material |
The physical material used by the soft body.
| |
MaterialAngularStiffness |
The angular stiffness of the physical material.
| |
MaterialFriction |
The friction of the physical material.
| |
MaterialLinearStiffness |
The stiffness of the physical material. The stiffness decides how hard the soft body will be during the collision.
| |
MaterialVolumeStiffness |
The stiffness volume of the physical material.
| |
MaxVolumeRatio |
Max volume ratio for volume-based pose matching.
| |
Mesh |
The mesh used by the soft body.
| |
MeshCreated | ||
MeshOutput | ||
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
ParentScene | (Inherited from ObjectInSpace.) | |
PositionIterations |
The number of position iterations performed during soft body simulation.
| |
Pressure |
Determines how strongly a closed soft body, such as a sphere, maintains its shape and volume. High Pressure values cause the body to expand, while low Pressure values cause it to collapse.
| |
RandomizeConstraints |
Whether to randomize constraints to reduce solver bias.
| |
RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) | |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
RigidContactHardness |
The amount of penetration correction applied to contacts with rigid bodies.
| |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
SelfCollision |
Causes the solver to detect and resolve collisions between different parts of the same soft body, such as when a patch of cloth folds back on itself.
| |
ShapeCoefficient |
Pose matching coefficient [0,1]. Specifies the degree to which the rigid body attempts to maintain its shape. Higher Shape Coefficient values cause the rigid body to adhere more strictly to its original shape. If the values are too high, the soft body may penetrate or even fall through other objects.
| |
ShapeMatching |
When activated, the soft body tries to maintain its original shape.
| |
SoftContactHardness |
The amount of penetration correction applied to contacts with other soft bodies.
| |
SoftKineticContactHardness |
Soft vs kinetic hardness[0,1] (cluster only).
| |
SoftKineticImpulseSplit |
Soft vs kinetic impulse split [0,1] (cluster only).
| |
SoftRigidContactHardness |
Soft vs rigid hardness [0,1] (cluster only).
| |
SoftRigidImpulseSplit |
Soft vs rigid impulse split [0,1] (cluster only).
| |
SoftSoftContactHardness |
Soft vs soft hardness [0,1] (cluster only).
| |
SoftSoftImpulseSplit |
Soft vs soft impulse split [0,1] (cluster only).
| |
SpaceBounds | (Inherited from ObjectInSpace.) | |
SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) | |
SpaceBoundsOverride | (Inherited from ObjectInSpace.) | |
TimeScale |
The time scale of the soft body simulation.
| |
Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) | |
TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) | |
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
VelocityCorrectionFactor |
The amount of velocity correction applied on the soft body.
| |
VelocityIterations |
The number of velocity iterations performed during soft body simulation.
| |
Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) | |
VisibleInHierarchy | (Inherited from ObjectInSpace.) | |
VolumeCoefficient |
Specifies the degree to which the rigid body attempts to maintain its initial volume. The higher Volume Coefficient value, the more the soft body resists changes to its original volume. High Volume Coefficient values can cause the simulation to become unstable.
| |
VolumeMatching |
When on, the soft body tries to maintain its original volume.
|
Name | Description | |
---|---|---|
AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
BeginNetworkMessageToEveryone | (Inherited from Component.) | |
BeginNetworkMessageToServer | (Inherited from Component.) | |
CheckForUpdateDataWhenMeshChanged | ||
CheckSelectionByRay | (Inherited from ObjectInSpace.) | |
Clone |
Creates a copy of the object.
(Inherited from Component.) | |
CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
EndNetworkMessage | (Inherited from Component.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
FindClosestNodeIndex | ||
FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetNodePosition | ||
GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
GetPhysicsWorldData | ||
GetProcessedData | ||
GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
GetScreenLabelInfo | (Inherited from Component.) | |
GetSimulatedData | ||
GetSourceData | ||
GetTriangleProcessedData | ||
GetTriangleSimulatedData | ||
GetTriangleSourceData | ||
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
LookAt(ObjectInSpace) | (Inherited from ObjectInSpace.) | |
LookAt(Vector3) | (Inherited from ObjectInSpace.) | |
LookAt(ObjectInSpace, Vector3) | (Inherited from ObjectInSpace.) | |
LookAt(Vector3, Vector3) | (Inherited from ObjectInSpace.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
NetworkDisablePropertySynchronization | (Inherited from Component.) | |
NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
NetworkModeAddUser | (Inherited from Component.) | |
NetworkModeIsEnabledForUser | (Inherited from Component.) | |
NetworkModeRemoveUser | (Inherited from Component.) | |
NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
OnAddedToParent | (Inherited from ObjectInSpace.) | |
OnCheckSelectionByRay | (Overrides ObjectInSpaceOnCheckSelectionByRay(ObjectInSpaceCheckSelectionByRayContext).) | |
OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
OnClientDisconnected | (Inherited from Component.) | |
OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) | |
OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
OnEnabledInHierarchyChanged | (Overrides ObjectInSpaceOnEnabledInHierarchyChanged.) | |
OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
OnEnabledSelectionByCursor | (Overrides ObjectInSpaceOnEnabledSelectionByCursor.) | |
OnGetRenderSceneData | (Overrides ObjectInSpaceOnGetRenderSceneData(ViewportRenderingContext, GetRenderSceneDataMode, SceneGetObjectsInSpaceItem).) | |
OnGetSceneObjectFlags | (Inherited from ObjectInSpace.) | |
OnLifetimeEnd | (Inherited from ObjectInSpace.) | |
OnLoad |
Called during object loading.
(Inherited from Component.) | |
OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) | |
OnOcclusionCullingDataGet | (Inherited from ObjectInSpace.) | |
OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) | |
OnReceiveNetworkMessageFromClient | (Inherited from Component.) | |
OnReceiveNetworkMessageFromServer | (Inherited from Component.) | |
OnRemovedFromParent | (Inherited from ObjectInSpace.) | |
OnSave |
Called during object saving.
(Inherited from Component.) | |
OnSimulationStep | (Inherited from ObjectInSpace.) | |
OnSimulationStepClient | (Inherited from ObjectInSpace.) | |
OnSpaceBoundsUpdate | (Overrides ObjectInSpaceOnSpaceBoundsUpdate(SpaceBounds).) | |
OnSpaceBoundsUpdateIncludeChildren | (Inherited from ObjectInSpace.) | |
OnTransformChanged | (Overrides ObjectInSpaceOnTransformChanged.) | |
OnTransformUpdating | (Inherited from ObjectInSpace.) | |
OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) | |
PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
RecreateBody | ||
RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
RenderPhysicalObject | ||
SetPosition(Vector3) | (Inherited from ObjectInSpace.) | |
SetPosition(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SetRotation(Angles) | (Inherited from ObjectInSpace.) | |
SetRotation(Quaternion) | (Inherited from ObjectInSpace.) | |
SetRotation(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SetScale(Double) | (Inherited from ObjectInSpace.) | |
SetScale(Vector3) | (Inherited from ObjectInSpace.) | |
SetScale(Double, Double, Double) | (Inherited from ObjectInSpace.) | |
SpaceBoundsUpdate | (Inherited from ObjectInSpace.) | |
ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
AeroModelChanged | Occurs when the SoftBodyAeroModel property value changes. | |
AnchorContactHardnessChanged | Occurs when the AnchorContactHardness property value changes. | |
BendingConstraintDistanceChanged | Occurs when the BendingConstraintDistance property value changes. | |
CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
ClusterIterationsChanged | Occurs when the ClusterIterations property value changes. | |
ClustersNumberChanged | Occurs when the ClustersNumber property value changes. | |
CollisionGroupChanged | Occurs when the CollisionGroup property value changes. | |
CollisionMarginChanged | Occurs when the CollisionMargin property value changes. | |
CollisionMaskChanged | Occurs when the CollisionMask property value changes. | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
DampingChanged | Occurs when the Damping property value changes. | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
DragChanged | Occurs when the Drag property value changes. | |
DriftIterationsChanged | Occurs when the DriftIterations property value changes. | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
GetRenderSceneData | (Inherited from ObjectInSpace.) | |
GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) | |
KineticContactHardnessChanged | Occurs when the KineticContactHardness property value changes. | |
LifetimeEnd | (Inherited from ObjectInSpace.) | |
LiftChanged | Occurs when the Lift property value changes. | |
LinearVelocityChanged | Occurs when the LinearVelocity property value changes. | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MassChanged | Occurs when the Mass property value changes. | |
MassFromFacesChanged | Occurs when the MassFromFaces property value changes. | |
MaterialAngularStiffnessChanged | Occurs when the MaterialAngularStiffness property value changes. | |
MaterialChanged | Occurs when the Material property value changes. | |
MaterialFrictionChanged | Occurs when the MaterialFriction property value changes. | |
MaterialLinearStiffnessChanged | Occurs when the MaterialLinearStiffness property value changes. | |
MaterialVolumeStiffnessChanged | Occurs when the MaterialVolumeStiffness property value changes. | |
MaxVolumeRatioChanged | Occurs when the MaxVolumeRatio property value changes. | |
MeshChanged | Occurs when the Mesh property value changes. | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
PositionIterationsChanged | Occurs when the PositionIterations property value changes. | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
PressureChanged | Occurs when the Pressure property value changes. | |
RandomizeConstraintsChanged | Occurs when the RandomizeConstraints property value changes. | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
RigidContactHardnessChanged | Occurs when the RigidContactHardness property value changes. | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
SelfCollisionChanged | Occurs when the SelfCollision property value changes. | |
ShapeCoefficientChanged | Occurs when the ShapeCoefficient property value changes. | |
ShapeMatchingChanged | Occurs when the ShapeMatching property value changes. | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
SoftContactHardnessChanged | Occurs when the SoftContactHardness property value changes. | |
SoftKineticContactHardnessChanged | Occurs when the SoftKineticContactHardness property value changes. | |
SoftKineticImpulseSplitChanged | Occurs when the SoftKineticImpulseSplit property value changes. | |
SoftRigidContactHardnessChanged | Occurs when the SoftRigidContactHardness property value changes. | |
SoftRigidImpulseSplitChanged | Occurs when the SoftRigidImpulseSplit property value changes. | |
SoftSoftContactHardnessChanged | Occurs when the SoftSoftContactHardness property value changes. | |
SoftSoftImpulseSplitChanged | Occurs when the SoftSoftImpulseSplit property value changes. | |
SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) | |
SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) | |
TimeScaleChanged | Occurs when the TimeScale property value changes. | |
TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
VelocityCorrectionFactorChanged | Occurs when the VelocityCorrectionFactor property value changes. | |
VelocityIterationsChanged | Occurs when the VelocityIterations property value changes. | |
VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) | |
VolumeCoefficientChanged | Occurs when the VolumeCoefficient property value changes. | |
VolumeMatchingChanged | Occurs when the VolumeMatching property value changes. |
Name | Description | |
---|---|---|
EditorCameraTransform | (Inherited from ObjectInSpace.) |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |