Weapon |
A basis class for making weapons. The base settings are configured by means of Weapon Type.
Using this class, you can create objects that can shoot. The examples are placed in "Assets\Content\Weapons".
Character can interact with the object.
The weapon is customizable by using Weapon Type component.
Name | Description |
---|---|
Weapon Type | The type of the weapon. |
Debug Visualization | Whether to display initial position and direction of a bullet and places of hands. |