NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
CharacterType Class
CharacterType Events
AllowManageInventoryChanged Event
CrouchingChanged Event
CrouchingHeightChanged Event
CrouchingMaxSpeedChanged Event
CrouchingWalkDownHeightChanged Event
CrouchingWalkUpHeightChanged Event
DieAnimationChanged Event
EyePositionChanged Event
FingerBoneFormatChanged Event
FlyAnimationChanged Event
FlyControlChanged Event
FlyControlMaxSpeedChanged Event
FlyEndSoundBefore Event
FlyEndSoundChanged Event
FootstepSoundBefore Event
FootstepSoundChanged Event
HeadBoneChanged Event
HeadTopBoneChanged Event
HeightChanged Event
IdleAnimationChanged Event
ItemHoldingIdleAnimationChanged Event
ItemHoldingPositionChanged Event
JumpAnimationChanged Event
JumpChanged Event
JumpSoundChanged Event
JumpSpeedChanged Event
LeftArmBoneChanged Event
LeftHandBoneChanged Event
LeftLegBoneChanged Event
LeftShoulderBoneChanged Event
LeftTurnAnimationChanged Event
MassChanged Event
MaxSlopeAngleChanged Event
MaxStrengthChanged Event
MeshChanged Event
OneHandedMeleeWeaponAttackAnimationChanged Event
OneHandedMeleeWeaponAttackAnimationSpeedChanged Event
OneHandedMeleeWeaponIdleAnimationChanged Event
OneHandedMeleeWeaponWalkAnimationChanged Event
OneHandedMeleeWeaponWalkAnimationSpeedChanged Event
RadiusChanged Event
RifleAimingArmsCenterChanged Event
RifleAimingArmsCenterFirstPersonChanged Event
RifleAimingIdleAnimationChanged Event
RifleAimingIdleMinus45AnimationChanged Event
RifleAimingIdlePlus45AnimationChanged Event
RifleAimingWalkAnimationChanged Event
RifleAimingWalkAnimationSpeedChanged Event
RightArmBoneChanged Event
RightHandBoneChanged Event
RightLegBoneChanged Event
RightShoulderBoneChanged Event
RightTurnAnimationChanged Event
RotateMeshDependingGroundChanged Event
RunAnimationChanged Event
RunAnimationSpeedChanged Event
RunBackwardMaxSpeedChanged Event
RunChanged Event
RunForwardMaxSpeedChanged Event
RunSideMaxSpeedChanged Event
SitAnimationChanged Event
SitButtHeightChanged Event
SitTestChanged Event
SpineBone1Changed Event
SpineBone2Changed Event
SpineBone3Changed Event
TurnAnimationSpeedChanged Event
TurningSpeedChanged Event
TurningSpeedOfLookingChanged Event
UpperPartBoneChanged Event
WalkAnimationChanged Event
WalkAnimationSpeedChanged Event
WalkBackwardMaxSpeedChanged Event
WalkDownHeightChanged Event
WalkForwardMaxSpeedChanged Event
WalkSideMaxSpeedChanged Event
WalkUpHeightChanged Event
CharacterType
RadiusChanged Event
Occurs when the
Radius
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
event
Action
<
CharacterType
>
RadiusChanged
Value
Type:
System
Action
CharacterType
See Also
Reference
CharacterType Class
NeoAxis Namespace
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