CharacterType Events |
The CharacterType type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | AllowManageInventoryChanged | Occurs when the AllowManageInventory property value changes. |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | CrouchingChanged | Occurs when the Crouching property value changes. |
![]() | CrouchingHeightChanged | Occurs when the CrouchingHeight property value changes. |
![]() | CrouchingMaxSpeedChanged | Occurs when the CrouchingMaxSpeed property value changes. |
![]() | CrouchingWalkDownHeightChanged | Occurs when the CrouchingWalkDownHeight property value changes. |
![]() | CrouchingWalkUpHeightChanged | Occurs when the CrouchingWalkUpHeight property value changes. |
![]() | DieAnimationChanged | Occurs when the DieAnimation property value changes. |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EyePositionChanged | Occurs when the EyePosition property value changes. |
![]() | FingerBoneFormatChanged | Occurs when the FingerBoneFormat property value changes. |
![]() | FlyAnimationChanged | Occurs when the FlyAnimation property value changes. |
![]() | FlyControlChanged | Occurs when the FlyControl property value changes. |
![]() | FlyControlMaxSpeedChanged | Occurs when the FlyControlMaxSpeed property value changes. |
![]() | FlyEndSoundBefore | |
![]() | FlyEndSoundChanged | Occurs when the FlyEndSound property value changes. |
![]() | FootstepSoundBefore | |
![]() | FootstepSoundChanged | Occurs when the FootstepSound property value changes. |
![]() | HeadBoneChanged | Occurs when the HeadBone property value changes. |
![]() | HeadTopBoneChanged | Occurs when the HeadTopBone property value changes. |
![]() | HeightChanged | Occurs when the Height property value changes. |
![]() | IdleAnimationChanged | Occurs when the IdleAnimation property value changes. |
![]() | ItemHoldingIdleAnimationChanged | Occurs when the ItemHoldingIdleAnimation property value changes. |
![]() | ItemHoldingPositionChanged | Occurs when the ItemHoldingPosition property value changes. |
![]() | JumpAnimationChanged | Occurs when the JumpAnimation property value changes. |
![]() | JumpChanged | Occurs when the Jump property value changes. |
![]() | JumpSoundChanged | Occurs when the JumpSound property value changes. |
![]() | JumpSpeedChanged | Occurs when the JumpSpeed property value changes. |
![]() | LeftArmBoneChanged | Occurs when the LeftArmBone property value changes. |
![]() | LeftHandBoneChanged | Occurs when the LeftHandBone property value changes. |
![]() | LeftLegBoneChanged | Occurs when the LeftLegBone property value changes. |
![]() | LeftShoulderBoneChanged | Occurs when the LeftShoulderBone property value changes. |
![]() | LeftTurnAnimationChanged | Occurs when the LeftTurnAnimation property value changes. |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MassChanged | Occurs when the Mass property value changes. |
![]() | MaxSlopeAngleChanged | Occurs when the MaxSlopeAngle property value changes. |
![]() | MaxStrengthChanged | Occurs when the MaxStrength property value changes. |
![]() | MeshChanged | Occurs when the Mesh property value changes. |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | OneHandedMeleeWeaponAttackAnimationChanged | Occurs when the OneHandedMeleeWeaponAttackAnimation property value changes. |
![]() | OneHandedMeleeWeaponAttackAnimationSpeedChanged | Occurs when the OneHandedMeleeWeaponAttackAnimationSpeed property value changes. |
![]() | OneHandedMeleeWeaponIdleAnimationChanged | Occurs when the OneHandedMeleeWeaponIdleAnimation property value changes. |
![]() | OneHandedMeleeWeaponWalkAnimationChanged | Occurs when the OneHandedMeleeWeaponWalkAnimation property value changes. |
![]() | OneHandedMeleeWeaponWalkAnimationSpeedChanged | Occurs when the OneHandedMeleeWeaponWalkAnimationSpeed property value changes. |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | RadiusChanged | Occurs when the Radius property value changes. |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | RifleAimingArmsCenterChanged | Occurs when the RifleAimingArmsCenter property value changes. |
![]() | RifleAimingArmsCenterFirstPersonChanged | Occurs when the RifleAimingArmsCenterFirstPerson property value changes. |
![]() | RifleAimingIdleAnimationChanged | Occurs when the RifleAimingIdleAnimation property value changes. |
![]() | RifleAimingIdleMinus45AnimationChanged | Occurs when the RifleAimingIdleMinus45Animation property value changes. |
![]() | RifleAimingIdlePlus45AnimationChanged | Occurs when the RifleAimingIdlePlus45Animation property value changes. |
![]() | RifleAimingWalkAnimationChanged | Occurs when the RifleAimingWalkAnimation property value changes. |
![]() | RifleAimingWalkAnimationSpeedChanged | Occurs when the RifleAimingWalkAnimationSpeed property value changes. |
![]() | RightArmBoneChanged | Occurs when the RightArmBone property value changes. |
![]() | RightHandBoneChanged | Occurs when the RightHandBone property value changes. |
![]() | RightLegBoneChanged | Occurs when the RightLegBone property value changes. |
![]() | RightShoulderBoneChanged | Occurs when the RightShoulderBone property value changes. |
![]() | RightTurnAnimationChanged | Occurs when the RightTurnAnimation property value changes. |
![]() | RotateMeshDependingGroundChanged | Occurs when the RotateMeshDependingGround property value changes. |
![]() | RunAnimationChanged | Occurs when the RunAnimation property value changes. |
![]() | RunAnimationSpeedChanged | Occurs when the RunAnimationSpeed property value changes. |
![]() | RunBackwardMaxSpeedChanged | Occurs when the RunBackwardMaxSpeed property value changes. |
![]() | RunChanged | Occurs when the Run property value changes. |
![]() | RunForwardMaxSpeedChanged | Occurs when the RunForwardMaxSpeed property value changes. |
![]() | RunSideMaxSpeedChanged | Occurs when the RunSideMaxSpeed property value changes. |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SitAnimationChanged | Occurs when the SitAnimation property value changes. |
![]() | SitButtHeightChanged | Occurs when the SitButtHeight property value changes. |
![]() | SitTestChanged | Occurs when the SitTest property value changes. |
![]() | SpineBone1Changed | Occurs when the SpineBone1 property value changes. |
![]() | SpineBone2Changed | Occurs when the SpineBone2 property value changes. |
![]() | SpineBone3Changed | Occurs when the SpineBone3 property value changes. |
![]() | TurnAnimationSpeedChanged | Occurs when the TurnAnimationSpeed property value changes. |
![]() | TurningSpeedChanged | Occurs when the TurningSpeed property value changes. |
![]() | TurningSpeedOfLookingChanged | Occurs when the TurningSpeedOfLooking property value changes. |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | UpperPartBoneChanged | Occurs when the UpperPartBone property value changes. |
![]() | WalkAnimationChanged | Occurs when the WalkAnimation property value changes. |
![]() | WalkAnimationSpeedChanged | Occurs when the WalkAnimationSpeed property value changes. |
![]() | WalkBackwardMaxSpeedChanged | Occurs when the WalkBackwardMaxSpeed property value changes. |
![]() | WalkDownHeightChanged | Occurs when the WalkDownHeight property value changes. |
![]() | WalkForwardMaxSpeedChanged | Occurs when the WalkForwardMaxSpeed property value changes. |
![]() | WalkSideMaxSpeedChanged | Occurs when the WalkSideMaxSpeed property value changes. |
![]() | WalkUpHeightChanged | Occurs when the WalkUpHeight property value changes. |