CharacterType Events |
The CharacterType type exposes the following members.
Name | Description | |
---|---|---|
AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
AllowManageInventoryChanged | Occurs when the AllowManageInventory property value changes. | |
CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
CrouchingChanged | Occurs when the Crouching property value changes. | |
CrouchingHeightChanged | Occurs when the CrouchingHeight property value changes. | |
CrouchingMaxSpeedChanged | Occurs when the CrouchingMaxSpeed property value changes. | |
CrouchingWalkDownHeightChanged | Occurs when the CrouchingWalkDownHeight property value changes. | |
CrouchingWalkUpHeightChanged | Occurs when the CrouchingWalkUpHeight property value changes. | |
DieAnimationChanged | Occurs when the DieAnimation property value changes. | |
DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
EyePositionChanged | Occurs when the EyePosition property value changes. | |
FingerBoneFormatChanged | Occurs when the FingerBoneFormat property value changes. | |
FlyAnimationChanged | Occurs when the FlyAnimation property value changes. | |
FlyControlChanged | Occurs when the FlyControl property value changes. | |
FlyControlMaxSpeedChanged | Occurs when the FlyControlMaxSpeed property value changes. | |
FlyEndSoundBefore | ||
FlyEndSoundChanged | Occurs when the FlyEndSound property value changes. | |
FootstepSoundBefore | ||
FootstepSoundChanged | Occurs when the FootstepSound property value changes. | |
HeadBoneChanged | Occurs when the HeadBone property value changes. | |
HeadTopBoneChanged | Occurs when the HeadTopBone property value changes. | |
HeightChanged | Occurs when the Height property value changes. | |
IdleAnimationChanged | Occurs when the IdleAnimation property value changes. | |
ItemHoldingIdleAnimationChanged | Occurs when the ItemHoldingIdleAnimation property value changes. | |
ItemHoldingPositionChanged | Occurs when the ItemHoldingPosition property value changes. | |
JumpAnimationChanged | Occurs when the JumpAnimation property value changes. | |
JumpChanged | Occurs when the Jump property value changes. | |
JumpSoundChanged | Occurs when the JumpSound property value changes. | |
JumpSpeedChanged | Occurs when the JumpSpeed property value changes. | |
LeftArmBoneChanged | Occurs when the LeftArmBone property value changes. | |
LeftHandBoneChanged | Occurs when the LeftHandBone property value changes. | |
LeftLegBoneChanged | Occurs when the LeftLegBone property value changes. | |
LeftShoulderBoneChanged | Occurs when the LeftShoulderBone property value changes. | |
LeftTurnAnimationChanged | Occurs when the LeftTurnAnimation property value changes. | |
LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
MassChanged | Occurs when the Mass property value changes. | |
MaxSlopeAngleChanged | Occurs when the MaxSlopeAngle property value changes. | |
MaxStrengthChanged | Occurs when the MaxStrength property value changes. | |
MeshChanged | Occurs when the Mesh property value changes. | |
MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
OneHandedMeleeWeaponAttackAnimationChanged | Occurs when the OneHandedMeleeWeaponAttackAnimation property value changes. | |
OneHandedMeleeWeaponAttackAnimationSpeedChanged | Occurs when the OneHandedMeleeWeaponAttackAnimationSpeed property value changes. | |
OneHandedMeleeWeaponIdleAnimationChanged | Occurs when the OneHandedMeleeWeaponIdleAnimation property value changes. | |
OneHandedMeleeWeaponWalkAnimationChanged | Occurs when the OneHandedMeleeWeaponWalkAnimation property value changes. | |
OneHandedMeleeWeaponWalkAnimationSpeedChanged | Occurs when the OneHandedMeleeWeaponWalkAnimationSpeed property value changes. | |
PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
RadiusChanged | Occurs when the Radius property value changes. | |
ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
RifleAimingArmsCenterChanged | Occurs when the RifleAimingArmsCenter property value changes. | |
RifleAimingArmsCenterFirstPersonChanged | Occurs when the RifleAimingArmsCenterFirstPerson property value changes. | |
RifleAimingIdleAnimationChanged | Occurs when the RifleAimingIdleAnimation property value changes. | |
RifleAimingIdleMinus45AnimationChanged | Occurs when the RifleAimingIdleMinus45Animation property value changes. | |
RifleAimingIdlePlus45AnimationChanged | Occurs when the RifleAimingIdlePlus45Animation property value changes. | |
RifleAimingWalkAnimationChanged | Occurs when the RifleAimingWalkAnimation property value changes. | |
RifleAimingWalkAnimationSpeedChanged | Occurs when the RifleAimingWalkAnimationSpeed property value changes. | |
RightArmBoneChanged | Occurs when the RightArmBone property value changes. | |
RightHandBoneChanged | Occurs when the RightHandBone property value changes. | |
RightLegBoneChanged | Occurs when the RightLegBone property value changes. | |
RightShoulderBoneChanged | Occurs when the RightShoulderBone property value changes. | |
RightTurnAnimationChanged | Occurs when the RightTurnAnimation property value changes. | |
RotateMeshDependingGroundChanged | Occurs when the RotateMeshDependingGround property value changes. | |
RunAnimationChanged | Occurs when the RunAnimation property value changes. | |
RunAnimationSpeedChanged | Occurs when the RunAnimationSpeed property value changes. | |
RunBackwardMaxSpeedChanged | Occurs when the RunBackwardMaxSpeed property value changes. | |
RunChanged | Occurs when the Run property value changes. | |
RunForwardMaxSpeedChanged | Occurs when the RunForwardMaxSpeed property value changes. | |
RunSideMaxSpeedChanged | Occurs when the RunSideMaxSpeed property value changes. | |
SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
SitAnimationChanged | Occurs when the SitAnimation property value changes. | |
SitButtHeightChanged | Occurs when the SitButtHeight property value changes. | |
SitTestChanged | Occurs when the SitTest property value changes. | |
SpineBone1Changed | Occurs when the SpineBone1 property value changes. | |
SpineBone2Changed | Occurs when the SpineBone2 property value changes. | |
SpineBone3Changed | Occurs when the SpineBone3 property value changes. | |
TurnAnimationSpeedChanged | Occurs when the TurnAnimationSpeed property value changes. | |
TurningSpeedChanged | Occurs when the TurningSpeed property value changes. | |
TurningSpeedOfLookingChanged | Occurs when the TurningSpeedOfLooking property value changes. | |
UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
UpperPartBoneChanged | Occurs when the UpperPartBone property value changes. | |
WalkAnimationChanged | Occurs when the WalkAnimation property value changes. | |
WalkAnimationSpeedChanged | Occurs when the WalkAnimationSpeed property value changes. | |
WalkBackwardMaxSpeedChanged | Occurs when the WalkBackwardMaxSpeed property value changes. | |
WalkDownHeightChanged | Occurs when the WalkDownHeight property value changes. | |
WalkForwardMaxSpeedChanged | Occurs when the WalkForwardMaxSpeed property value changes. | |
WalkSideMaxSpeedChanged | Occurs when the WalkSideMaxSpeed property value changes. | |
WalkUpHeightChanged | Occurs when the WalkUpHeight property value changes. |