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CharacterType Events

The CharacterType type exposes the following members.

Events
  NameDescription
Public eventAddedToParent
Occurs when a component is added to the parent.
(Inherited from Component.)
Public eventAllowManageInventoryChanged
Occurs when the AllowManageInventory property value changes.
Public eventCloneEvent
Occurs when object is cloned.
(Inherited from Component.)
Public eventCloneSupportChanged
Occurs after changing value of CloneSupport property.
(Inherited from Component.)
Public eventComponentAdded
Occurs when a child component is added.
(Inherited from Component.)
Public eventComponentRemoved
Occurs when a child component is removed.
(Inherited from Component.)
Public eventComponentsChanged
Occurs when the set of children is changed.
(Inherited from Component.)
Public eventCrouchingChanged
Occurs when the Crouching property value changes.
Public eventCrouchingHeightChanged
Occurs when the CrouchingHeight property value changes.
Public eventCrouchingMaxSpeedChanged
Occurs when the CrouchingMaxSpeed property value changes.
Public eventCrouchingWalkDownHeightChanged
Occurs when the CrouchingWalkDownHeight property value changes.
Public eventCrouchingWalkUpHeightChanged
Occurs when the CrouchingWalkUpHeight property value changes.
Public eventDieAnimationChanged
Occurs when the DieAnimation property value changes.
Public eventDisabledEvent
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisabledInSimulation
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisplayInEditorChanged
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.)
Public eventDisposeEvent
Occurs when the object is disposed.
(Inherited from Component.)
Public eventEnabledChanged
Occurs when the Enabled property value changes.
(Inherited from Component.)
Public eventEnabledEvent
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEnabledInHierarchyChanged
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.)
Public eventEnabledInSimulation
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEyePositionChanged
Occurs when the EyePosition property value changes.
Public eventFingerBoneFormatChanged
Occurs when the FingerBoneFormat property value changes.
Public eventFlyAnimationChanged
Occurs when the FlyAnimation property value changes.
Public eventFlyControlChanged
Occurs when the FlyControl property value changes.
Public eventFlyControlMaxSpeedChanged
Occurs when the FlyControlMaxSpeed property value changes.
Public eventFlyEndSoundBefore
Public eventFlyEndSoundChanged
Occurs when the FlyEndSound property value changes.
Public eventFootstepSoundBefore
Public eventFootstepSoundChanged
Occurs when the FootstepSound property value changes.
Public eventHeadBoneChanged
Occurs when the HeadBone property value changes.
Public eventHeadTopBoneChanged
Occurs when the HeadTopBone property value changes.
Public eventHeightChanged
Occurs when the Height property value changes.
Public eventIdleAnimationChanged
Occurs when the IdleAnimation property value changes.
Public eventItemHoldingIdleAnimationChanged
Occurs when the ItemHoldingIdleAnimation property value changes.
Public eventItemHoldingPositionChanged
Occurs when the ItemHoldingPosition property value changes.
Public eventJumpAnimationChanged
Occurs when the JumpAnimation property value changes.
Public eventJumpChanged
Occurs when the Jump property value changes.
Public eventJumpSoundChanged
Occurs when the JumpSound property value changes.
Public eventJumpSpeedChanged
Occurs when the JumpSpeed property value changes.
Public eventLeftArmBoneChanged
Occurs when the LeftArmBone property value changes.
Public eventLeftHandBoneChanged
Occurs when the LeftHandBone property value changes.
Public eventLeftLegBoneChanged
Occurs when the LeftLegBone property value changes.
Public eventLeftShoulderBoneChanged
Occurs when the LeftShoulderBone property value changes.
Public eventLeftTurnAnimationChanged
Occurs when the LeftTurnAnimation property value changes.
Public eventLoadEvent
Occurs during object loading.
(Inherited from Component.)
Public eventMassChanged
Occurs when the Mass property value changes.
Public eventMaxSlopeAngleChanged
Occurs when the MaxSlopeAngle property value changes.
Public eventMaxStrengthChanged
Occurs when the MaxStrength property value changes.
Public eventMeshChanged
Occurs when the Mesh property value changes.
Public eventMetadataGetMemberBySignatureEvent
Occurs when the object metadata member is received by name.
(Inherited from Component.)
Public eventMetadataGetMembersEvent
Occurs upon receipt of the object's metadata members.
(Inherited from Component.)
Public eventMetadataGetMembersFilterEvent
Occurs when filtering receive members of the object metadata.
(Inherited from Component.)
Public eventNameChanged
Occurs when component name is changed.
(Inherited from Component.)
Public eventNetworkModeChanged
Occurs when the NetworkMode property value changes.
(Inherited from Component.)
Public eventOneHandedMeleeWeaponAttackAnimationChanged
Occurs when the OneHandedMeleeWeaponAttackAnimation property value changes.
Public eventOneHandedMeleeWeaponAttackAnimationSpeedChanged
Occurs when the OneHandedMeleeWeaponAttackAnimationSpeed property value changes.
Public eventOneHandedMeleeWeaponIdleAnimationChanged
Occurs when the OneHandedMeleeWeaponIdleAnimation property value changes.
Public eventOneHandedMeleeWeaponWalkAnimationChanged
Occurs when the OneHandedMeleeWeaponWalkAnimation property value changes.
Public eventOneHandedMeleeWeaponWalkAnimationSpeedChanged
Occurs when the OneHandedMeleeWeaponWalkAnimationSpeed property value changes.
Public eventPreloadResourcesEvent
Occurs when preloading the resources used by the object.
(Inherited from Component.)
Public eventRadiusChanged
Occurs when the Radius property value changes.
Public eventReceiveNetworkMessageFromClient (Inherited from Component.)
Public eventReceiveNetworkMessageFromServer (Inherited from Component.)
Public eventRemovedFromParent
Occurs when a component is removed from the parent.
(Inherited from Component.)
Public eventRifleAimingArmsCenterChanged
Occurs when the RifleAimingArmsCenter property value changes.
Public eventRifleAimingArmsCenterFirstPersonChanged
Occurs when the RifleAimingArmsCenterFirstPerson property value changes.
Public eventRifleAimingIdleAnimationChanged
Occurs when the RifleAimingIdleAnimation property value changes.
Public eventRifleAimingIdleMinus45AnimationChanged
Occurs when the RifleAimingIdleMinus45Animation property value changes.
Public eventRifleAimingIdlePlus45AnimationChanged
Occurs when the RifleAimingIdlePlus45Animation property value changes.
Public eventRifleAimingWalkAnimationChanged
Occurs when the RifleAimingWalkAnimation property value changes.
Public eventRifleAimingWalkAnimationSpeedChanged
Occurs when the RifleAimingWalkAnimationSpeed property value changes.
Public eventRightArmBoneChanged
Occurs when the RightArmBone property value changes.
Public eventRightHandBoneChanged
Occurs when the RightHandBone property value changes.
Public eventRightLegBoneChanged
Occurs when the RightLegBone property value changes.
Public eventRightShoulderBoneChanged
Occurs when the RightShoulderBone property value changes.
Public eventRightTurnAnimationChanged
Occurs when the RightTurnAnimation property value changes.
Public eventRotateMeshDependingGroundChanged
Occurs when the RotateMeshDependingGround property value changes.
Public eventRunAnimationChanged
Occurs when the RunAnimation property value changes.
Public eventRunAnimationSpeedChanged
Occurs when the RunAnimationSpeed property value changes.
Public eventRunBackwardMaxSpeedChanged
Occurs when the RunBackwardMaxSpeed property value changes.
Public eventRunChanged
Occurs when the Run property value changes.
Public eventRunForwardMaxSpeedChanged
Occurs when the RunForwardMaxSpeed property value changes.
Public eventRunSideMaxSpeedChanged
Occurs when the RunSideMaxSpeed property value changes.
Public eventSaveEvent
Occurs during object saving.
(Inherited from Component.)
Public eventSaveSupportChanged
Occurs after changing value of SaveSupport property.
(Inherited from Component.)
Public eventScreenLabelChanged
Occurs when the ScreenLabel property value changes.
(Inherited from Component.)
Public eventSimulationStep
Occurs during the simulation step.
(Inherited from Component.)
Public eventSimulationStepClient
Occurs during the simulation step.
(Inherited from Component.)
Public eventSitAnimationChanged
Occurs when the SitAnimation property value changes.
Public eventSitButtHeightChanged
Occurs when the SitButtHeight property value changes.
Public eventSitTestChanged
Occurs when the SitTest property value changes.
Public eventSpineBone1Changed
Occurs when the SpineBone1 property value changes.
Public eventSpineBone2Changed
Occurs when the SpineBone2 property value changes.
Public eventSpineBone3Changed
Occurs when the SpineBone3 property value changes.
Public eventTurnAnimationSpeedChanged
Occurs when the TurnAnimationSpeed property value changes.
Public eventTurningSpeedChanged
Occurs when the TurningSpeed property value changes.
Public eventTurningSpeedOfLookingChanged
Occurs when the TurningSpeedOfLooking property value changes.
Public eventUpdateEvent
Occurs during the update process of all objects.
(Inherited from Component.)
Public eventUpperPartBoneChanged
Occurs when the UpperPartBone property value changes.
Public eventWalkAnimationChanged
Occurs when the WalkAnimation property value changes.
Public eventWalkAnimationSpeedChanged
Occurs when the WalkAnimationSpeed property value changes.
Public eventWalkBackwardMaxSpeedChanged
Occurs when the WalkBackwardMaxSpeed property value changes.
Public eventWalkDownHeightChanged
Occurs when the WalkDownHeight property value changes.
Public eventWalkForwardMaxSpeedChanged
Occurs when the WalkForwardMaxSpeed property value changes.
Public eventWalkSideMaxSpeedChanged
Occurs when the WalkSideMaxSpeed property value changes.
Public eventWalkUpHeightChanged
Occurs when the WalkUpHeight property value changes.
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See Also