CharacterTypeOneHandedMeleeWeaponAttackAnimationSpeed Property |
The multiplier for playing the attacking with one-handed melee weapon animation depending on the speed of the character.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<double> OneHandedMeleeWeaponAttackAnimationSpeed { get; set; }
Property Value
Type:
ReferenceDoubleSee Also