Apply a torque. This affects the angular velocity
without affecting the linear velocity of the center of mass.
This wakes up the body.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public void ApplyTorque(
float torque
)
Parameters
- torque
- Type: SystemSingle
The torque about the z-axis (out of the screen), usually in N-m.
See Also