Destroy a fixture. This removes the fixture from the broad-phase and
destroys all contacts associated with this fixture. This will
automatically adjust the mass of the body if the body is dynamic and the
fixture has positive density.
All fixtures attached to a body are implicitly destroyed when the body is destroyed.
Warning: This method is locked during callbacks.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax Exceptions See Also