CollisionShape2D_MeshGetProcessedData Method |
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public bool GetProcessedData(
out Vector3F[] processedVertices,
out int[] processedIndices,
out int[] processedTrianglesToSourceIndex
)
Parameters
- processedVertices
- Type: NeoAxisVector3F
- processedIndices
- Type: SystemInt32
- processedTrianglesToSourceIndex
- Type: SystemInt32
Return Value
Type:
BooleanSee Also