CollisionShape2D_MeshGetTriangleProcessedData Method |
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public bool GetTriangleProcessedData(
int triangleID,
bool applyWorldTransform,
out Triangle triangle
)
Parameters
- triangleID
- Type: SystemInt32
- applyWorldTransform
- Type: SystemBoolean
- triangle
- Type: NeoAxisTriangle
Return Value
Type:
BooleanSee Also